Doom 3: BFG Edition [BLES01679] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Doom 3: BFG Edition [BLES01679] (/showthread.php?tid=196717) |
Doom 3: BFG Edition [BLES01679] - GrantKane - 08-21-2017 RPCS3 v0.0.3-3-a822d99 Alpha The game doesn't even show its graphics window. RE: Doom 3: BFG Edition [BLES01679] - QOTSANINSOADKORN - 10-23-2017 U {PPU[0x1000000] Thread (main_thread) [0x014440e4]} HLE TODO: Unimplemented syscall syscall_462 -> CELL_OK U {PPU[0x1000000] Thread (main_thread) [0x01453e64]} sys_prx TODO: _sys_prx_register_module() U {PPU[0x1000000] Thread (main_thread) [0x014540bc]} sys_prx TODO: _sys_prx_register_library(library=*0x14566a0) S {PPU[0x1000000] Thread (main_thread) [0x014549ac]} PPU: LLVM: Loaded module v2-libsysmodule.sprx-E926430A8C1D5DCB-skylake.obj S {PPU[0x1000000] Thread (main_thread) [0x014549ac]} sys_prx: Loaded module: /dev_flash/sys/external/libsysmodule.sprx U {PPU[0x1000000] Thread (main_thread) [0x0145fd8c]} HLE TODO: Unimplemented syscall sys_ss_access_control_engine -> CELL_OK S {PPU[0x1000000] Thread (main_thread) [0x014554d0]} PPU: LLVM: Loaded module v2-libgcm_sys.sprx-92BB3C6B43076AD9-skylake.obj S {PPU[0x1000000] Thread (main_thread) [0x014554d0]} sys_prx: Loaded module: /dev_flash/sys/external/libgcm_sys.sprx S {PPU[0x1000000] Thread (main_thread) [0x014554d0]} PPU: LLVM: Loaded module v2-libsre.sprx-7BD57B68D8CA8EBC-skylake.obj S {PPU[0x1000000] Thread (main_thread) [0x014554d0]} sys_prx: Loaded module: /dev_flash/sys/external/libsre.sprx S {PPU[0x1000000] Thread (main_thread) [0x014554d0]} PPU: LLVM: Loaded module v2-libfs.sprx-BB8655E4C5C49381-skylake.obj S {PPU[0x1000000] Thread (main_thread) [0x014554d0]} sys_prx: Loaded module: /dev_flash/sys/external/libfs.sprx U {PPU[0x1000000] Thread (main_thread) [0x0145461c]} sys_prx TODO: _sys_prx_register_module() E {PPU[0x1000000] Thread (main_thread) [0x0093ae44]} sys_vm: sys_vm_memory_map(vsize=0x10000000, psize=0x100000, cid=0xffffffff, flags=0x200, policy=0x1, addr=*0x13e6544) RE: Doom 3: BFG Edition [BLES01679] - QOTSANINSOADKORN - 01-26-2018 RPCS3 v0.0.4-6355-c8965564e Alpha | HEAD NOTHING LOG: DOOM BFG - NOTHING - LOG RPCS3.rar (Size: 223.05 KB / Downloads: 22) RE: Doom 3: BFG Edition [BLES01679] - RainbowCookie - 09-05-2018 Can you re-check on last build? If I recall correctly, there was a PR that was supposed to fix this RE: Doom 3: BFG Edition [BLES01679] - hecta - 09-10-2018 (09-05-2018, 10:16 PM)RainbowCookie Wrote: Can you re-check on last build? If I recall correctly, there was a PR that was supposed to fix this No, the PR that fixes this game is this one https://github.com/RPCS3/rpcs3/pull/4592 It hasn't been merged yet. RE: Doom 3: BFG Edition [BLES01679] - Veritas0923 - 03-28-2019 This isn't working in master. But it is working in a recent WIP build (v0.0.6-2c57f5c9). From PR 5719. Link to build in description. https://www.youtube.com/watch?v=WRguF7fv_r0 RE: Doom 3: BFG Edition [BLES01679] - digitaldude - 03-31-2019 rpcs3-v0.0.6-7929-182054b8_win64 Ingame RE: Doom 3: BFG Edition [BLES01679] - digitaldude - 04-06-2019 rpcs3-v0.0.6-7932-d7ad991b_win64 Playable. |