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Mafia II [NPUB30656] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Mafia II [NPUB30656] (/showthread.php?tid=196618) |
RE: Mafia II [NPUB30656] - money123451 - 08-19-2017 build 0.0.3-93bfe81 goes ingame can be played until it crashes from any number of errors fails to go ingame most of the time has a memory error if you don't set firmware settings to Load liblv2.sprx only generates lots of shader cache in the first min of gameplay alone(see attached photo). RE: Mafia II [NPUB30656] - L0WHAWK - 12-20-2023 I just tried it out. Seemed to play fine, but WILL need further testing. It may be a setting I need to enable, but I fear it isn't just a simple tic of a box. Here is game footage and the Error I got when it eventually crashed. There was no log file generated. Everything is set to Default.... RPCS3 v0.0.29-15827-8b6fa32d Alpha | master Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 31.96 GiB RAM | TSC: 3.696GHz | AVX+ | FMA3 | TSX Operating system: Windows, Major: 10, Minor: 0, Build: 22621, Service Pack: none, Compatibility mode: 0 YTvideo: https://youtu.be/zm895PXPAtk Update: I tested with OpenGL and the game goes beyond what vulkan would alllow. But the FPS take a hit.. I've played a total of 1hour and 20 minutes with OpenGL, and zero crashes. It does drop frames when I 1st start playing under OpenGL, but after a few minutes it held a steady 30fps, with exception of a few minor times frames would drop. Example, when you steal your 1st car and the cops are alerted. |