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Alice Madness Returns [BLUS30607] - Printable Version

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+--- Thread: Alice Madness Returns [BLUS30607] (/showthread.php?tid=196564)



RE: Alice Madness Returns [BLUS30607] - John GodGames - 08-18-2017

"Ingame" Tested with master https://github.com/RPCS3/rpcs3/commit/f21a3069a5fdbaf50aa74dd8a066ad72fb85a531



RE: Alice Madness Returns [BLUS30607] - Goustoulos - 01-01-2018

Goes ingame and plays fine. Until it randomly crashes. The lighting seems too bright aswell.

X5460 4Ghz, GTX480, rpcs3-v0.0.4-2018-01-01-198e9dce
All stock settings, Auto libraries.

[Image: d57dc2eec329b38d565f8f50f2bb89d6.png]


RE: Alice Madness Returns [BLUS30607] - quick.sliver1 - 04-25-2020

Playable 
Gameplay FPS is stable.  Graphic/Cutscenes are well-rendered.  Sound/Effects are clearly working.
 
#Gameplay FPS = (29~30)
# Cutscene stable (29~30) 
# RPCS3 v0.0.9-10258-256c74de Alpha
# Default Setting [Res. Scale= 300% Fullscreen 4K]
# Intel i9-9900K @ 3.60GHz | 32GB RAM | 2070S 8GB Nvidia | NVMe storage (3500MB/2500MB Read/Write).
 
 
@ Fix Some Random Lighting/Blooming (Like In Chapter 4 "CardBridge level")
Enable Write Color Buffers (GPU)
 
@ IF Random hanging at Spy horse/Unreal logo || stuck at loading screen || VM: Access violation writing/reading location (unmapped Memoy)
Select Load automatic and manual selection (Advanced)
                # Enable libsail.sprx (Advanced)                                                             
                # Enable libssl.sprx (Advanced)


RE: Alice Madness Returns [BLUS30607] - LordSidious - 09-01-2020

Graphical glitches still during logo's
Freezing during loading screen
Audio Stuttering


RPCS3 0.0.12


RE: Alice Madness Returns [BLUS30607] - Asinine - 09-18-2020

Retest. Attach image or video of the issue.
If it's still crashing, try making a custom game config (right-click the game and hit configure) and in there go to advanced tab and set driver wake-up delay to 100us. If it's still bad We can move it back to ingame.


RE: Alice Madness Returns [BLUS30607] - Mew21 - 09-18-2020

(09-18-2020, 04:10 AM)Asinine Wrote: Retest. Attach image or video of the issue.
If it's still crashing, try making a custom game config (right-click the game and hit configure) and in there go to advanced tab and set driver wake-up delay to 100us. If it's still bad We can move it back to ingame.
Try 200ps to 400ps if 100ps does not work


RE: Alice Madness Returns [BLUS30607] - JerryTC - 04-14-2021

it wont get ingame at all, period, it gets stuck at the loading screen
using the custom settings does nothing as of the 3/14/2021 build and hasnt done anything for the past few builds, im doing everything ive been told and it doesnt do anything at all but play logos and music
please tell me what im doing wrong (if im just being dumb) or move the game out of playable, as its clearly not even ingame much less playable


RE: Alice Madness Returns [BLUS30607] - Jonathan44062 - 02-09-2022

Are you sure using libsail.sprx, libssl.sprx fix the issue with the video intro Spice Horse and the Unreal Engine? I don't know, even using them I'm still having the problem, I guess the settings can't fix the issue

Here an video using the latest build
Alice Madness Returns - Spice horse video issue - RPCS3 - YouTube

The log file just in case


RE: Alice Madness Returns [BLUS30607] - quick.sliver1 - 04-08-2024

- SYS: RPCS3 v0.0.31-16299-412db758 Alpha | master
- SYS: Intel® Core™ i9-9900K CPU @ 3.60GHz | 16 Threads | 31.92 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3 | TSX-FA disabled by default
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 2070 SUPER' running on driver 551.61.0.0
- SYS: Firmware version: 4.91

 
Playable
Updating post (3) & following RPCS3 Wiki Config..  Gameplay FPS is Stable. Graphics/Cutscenes are well-rendered.  Sound/Effects are clearly working.

@ Config Applied
Enable Write Color Buffers (GPU) 
Set Res. Scale Threshold = 592 x 592 (GPU)
Set TSX Instructions = Forced (CPU)
# Set Driver Wake-Up Delay = 350us (Advanced)
                              
Showcase Video 
Watch Here (Inc. Config + VB = 120Hz)