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Call of Duty: World at War [BLES00357] - Printable Version

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+--- Thread: Call of Duty: World at War [BLES00357] (/showthread.php?tid=196053)



RE: Call of Duty: World at War [BLES00357] - Maxetto - 08-12-2017

Emulator Version: rpcs3-v0.0.3-5663
Game Status: Intro

PPU Decoder: Recompiler [Will not work with every option, anyway]
SPU Decoder: Interpreter (Fast)
GPU: OpenGL. Invalidate Cache Every Frame: false
XAudio: Downmix to Stereo: false
I/O: Controller Handler: XInput
System: Language: Italian, Enable /host_root/: true

Everything else as Default configuration. FW used 4.81

Notes:
Shows Intro, Menu and Loading screens but crashes when actually starting to render the game.
Code:
{rsx::thread} class std::runtime_error thrown: Unknown blend eq 0x0



RE: Call of Duty: World at War [BLES00357] - digitaldude - 05-09-2019

USA version ingame.