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Metal Gear Solid 3 - Snake Eater HD [NPEB00684] - Printable Version

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+--- Thread: Metal Gear Solid 3 - Snake Eater HD [NPEB00684] (/showthread.php?tid=195740)



RE: Metal Gear Solid 3 - Snake Eater HD [NPEB00684] - morcy - 08-09-2017

RPCS3 v0.0.3-3-61e3f4f Alpha
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX
the game is working 15~40 fps



RE: Metal Gear Solid 3 - Snake Eater HD [NPEB00684] - ViruzZ - 10-10-2017

This game runs 14fps on average, any idea how to increase FPS? Running 5820K @ 4.5Ghz and 1080Ti here
BTW, no change in FPS between 720p or native 4K (using latest build)

RPCS3 v0.0.3-3-6d6b281 Alpha | HEAD
Intel® Core™ i7-5820K CPU @ 3.30GHz | 12 Threads | 31.92 GiB RAM | AVX


RE: Metal Gear Solid 3 - Snake Eater HD [NPEB00684] - QOTSANINSOADKORN - 10-18-2017

(10-10-2017, 05:25 AM)ViruzZ Wrote: This game runs 14fps on average, any idea how to increase FPS? Running 5820K @ 4.5Ghz and 1080Ti here
BTW, no change in FPS between 720p or native 4K (using latest build)

RPCS3 v0.0.3-3-6d6b281 Alpha | HEAD
Intel® Core™ i7-5820K CPU @ 3.30GHz | 12 Threads | 31.92 GiB RAM | AVX

i was running i7 3770k + gtx 970 and got only slightly worse FPS...
we gotta wait for more EMU updates... Tongue

RPCS3 v0.0.3-3-4aa8913 Alpha

FPS seems a bit better but not at 100% yet...


RE: Metal Gear Solid 3 - Snake Eater HD [NPEB00684] - Ani - 02-23-2018

When you see a misplaced thread, ping the staff about it...
4aa8913


RE: Metal Gear Solid 3 - Snake Eater HD [NPEB00684] - trapbuilder2 - 09-09-2018

(08-09-2017, 02:06 PM)morcy Wrote: RPCS3 v0.0.3-3-61e3f4f Alpha
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX  
the game is working 15~40 fps

With an intel i7-77000k and a GTX 1080ti, I only get roughly 12 fps after landing, how did you get it into the 40s?


RE: Metal Gear Solid 3 - Snake Eater HD [NPEB00684] - n1ghttrap - 01-09-2020

3700x stock, Win 10 1909, 2060 Super stock, RPCS3 .8-9355, Vulkan, no resolution mods/AA/AF

40-60fps depending on what you're looking at (game speed tied to framerate, so this isn't really playable), some minor sorting/transparency issues.  (intro cutscene in the plane has lensflares and monitors in front of everything, Snake's hand and cigar sorting is odd, transparent where it shouldn't be)

Almost there, but not quite. 

Side note, the MSX games run fine.


RE: Metal Gear Solid 3 - Snake Eater HD [NPEB00684] - Flashforward - 04-14-2020

Ryzen 9 3900x (stock), Windows 10 1909, GTX 1080, RPCS3 .9-10201. Running the game with Vulkan in 4K. Relaxed ZCULL Sync enabled, GPU Texture scaling enabled through debug settings. Mostly 60fps, very playable with minimal graphical glitches (nothing caught my eye in particular, but I haven't watched every cutscene fully). I've gotten quite far already, am pretty much near the end. Have not experienced a single crash.

The game does slow down from time to time, it sort of depends on the area. Edit: It slows down a lot during the chase section near the end and the fight at the end. Down to 30fps, which is half speed.


RE: Metal Gear Solid 3 - Snake Eater HD [NPEB00684] - soapsuds - 06-22-2020

v 0.0.10-10506 OS: Linux. Vulkan. R7 2700x Vega 56.
Game was playable, major slowdowns in some areas though as reported.
Biggest issue I ran into so far is the credit sequence in MGS3, the credits are kinda readable but the screen is flashing red over and over again.
Overall it worked really well Smile


RE: Metal Gear Solid 3 - Snake Eater HD [NPEB00684] - imi2003 - 08-12-2024

Build 0.0.32-16799-60b7448d Alpha
OS: Windows 11
GPU: AMD Radeon 6950XT - Vulkan
CPU AMD 5950X

Default settings, game is fully playable with zero issues so far.
Solid 60fps
No graphical issues at all