Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=19) +--- Thread: Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] (/showthread.php?tid=195725) |
RE: Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] - Blast Processing - 08-05-2017 This game is now working using the latest KD-11 build. Link to build download: https://ci.appveyor.com/project/kd-11/rpcs3/build/0.0.3-861 PPU: LLVM Recompiler SPU: ASMJIT Recompiler Enable SPU Loop Detection OpenGL Invalidate cache every frame Use GPU Texture Scaling RE: Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] - morcy - 08-09-2017 RPCS3 v0.0.3-3-61e3f4f Alpha Intel® Core i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX the game is Playable 25~30 outside 40~60 inside RE: Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] - fifazalata - 08-09-2017 Already had a topic http://www.emunewz.net/forum/showthread.php?tid=195319&highlight=Metal+Gear+Solid post your log in there & request moving to playable after kd-11's vertex_write build get merged to master RE: Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] - ssshadow - 08-11-2017 Merged and moved. RE: Metal Gear Solid 2 - Sons of Liberty HD [NPEB00685] - Blast Processing - 08-20-2017 Just sharing the love again with another video of this game running. |