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Vampire Resurrection [BLJM60567] - Printable Version

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+--- Thread: Vampire Resurrection [BLJM60567] (/showthread.php?tid=195166)



RE: Vampire Resurrection [BLJM60567] - tchoutchou - 08-03-2017

With the LLE-Gcm (rev5586), the game now displays some intro screens, but when going to battle, doesn't display the characters, neither the background.
The sound is ok, but I have this error message on the console:
sceNp TODO: sceNpManagerGetNpId(npId=*0xd0040a80)

Doesn't boot without Lle-Gcm, so: in progress, but non playable.
Config: Linux, r9 fury (mesa stable), OpenGl


And the log:




RE: Vampire Resurrection [BLJM60567] - tchoutchou - 11-28-2017

RPCS3 v0.0.4-50-8901cc9  on linux, r9 fury, mesa stable 17.2
When you tick "strict rendering mode", the game works fine (without it: black screen).
Tons of messages like this on the output though:
U {PPU[0x1000000] Thread (main_thread) [0x00992cdc]} sceNp TODO: sceNpManagerGetNpId(npId=*0xd00408b0)
Solid 60fps under Vulkan.
Another one that you can move under the "playable" category.
   
   
   
And the log:

.gz   RPCS3.log-darkstalkers.gz (Size: 1.54 MB / Downloads: 5)