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Jojo no Kimyou na Bouken All Star Battle [BLJS10217] - Printable Version

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+--- Thread: Jojo no Kimyou na Bouken All Star Battle [BLJS10217] (/showthread.php?tid=195068)

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RE: Jojo no Kimyou na Bouken All Star Battle - [BLJS10217] - AMMAREN - 08-03-2017

((Test on RPCS3 v0.0.3-3-77f5832 Alpha))

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Recompiler(LLVM) & Recompiler(ASMJIT)
Better in OpenGL
Setting

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The Video

Speed : Sometime slow
Movie : Slow
Graphic : Some Problem and little Darker
Music : Work

The Log File:-


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CPU:- Intel I7-6800K @ 3.40 GHz (OverClock 4.5 GHz)
GPU:- GTX 1080
Motherboards:- ASUS X-99A-II
RAM:- 32.0 GB (2666 MHz)



RE: Jojo no Kimyou na Bouken All Star Battle - [BLJS10217] - PhaseShadow - 09-08-2017

Just finally got the game loaded up but when I go to play either verses or practice mode the game freezes on the stage select screen please anyone know what to do to fix this?!


RE: Jojo no Kimyou na Bouken All Star Battle - [BLJS10217] - baguettez - 09-08-2017

(09-08-2017, 06:07 AM)PhaseShadow Wrote: Just finally got the game loaded up but when I go to play either verses or practice mode the game freezes on the stage select screen please anyone know what to do to fix this?!

Only works in Story or Arcade mode.


RE: Jojo no Kimyou na Bouken All Star Battle - [BLJS10217] - Bieell - 09-11-2017

anyone knows why this happens? and it can be fixed? versus was the main gamemode i wanted to play tbh


RE: Jojo no Kimyou na Bouken All Star Battle - [BLJS10217] - Asinine - 11-18-2017

Moving back to ingame until those modes are fixed


RE: Jojo no Kimyou na Bouken All Star Battle - [BLJS10217] - DIO-neko - 03-09-2018

I am satisfied.
However, 30 frames are not regrettable ...
Is there a 60-frame patch?


RE: Jojo no Kimyou na Bouken All Star Battle - [BLJS10217] - DIO-neko - 04-07-2018

Yeah, I'm getting this error on Jojo's Bizarre Adventure: All-Star Battle on both BLUS31405 and NPEB01922, the problem seemed to be the DLC as well, it works perfectly fine one moment, then freezes, and is stuck on "Checking the installed downloadable content..." while repeatedly giving the error:
E {PPU[0x1000008] Thread (CRI FS File Access 1) [0x014b4174]} LDR: Error Decrypting data
E {PPU[0x1000008] Thread (CRI FS File Access 1) [0x014b4174]} LDR: EDAT: Block at offset 0x120 has invalid hash!

RPCS3 v0.0.5-6648-ea82b732 Alpha


RE: Jojo no Kimyou na Bouken All Star Battle - [BLJS10217] - DIO-neko - 04-22-2018

RPCS3 v0.0.5-6592-a36acf49d Alpha

In this version all DLC characters will be released.
Can you do like this even with the latest build?

HEAD
IntelR Core i7-7700K CPU @ 4.20GHz | 8 Threads | 31.94 GiB RAM
Adapter: GeForce GTX 1070


RE: Jojo no Kimyou na Bouken All Star Battle - [BLJS10217] - DIO-neko - 05-24-2018

RPCS3 v0.0.5-6845-c09c79263 Alpha

If you activate 1 to 5 campaign modes together at DLC, you will end up in infinite loading.
However, if there is only one DLC, it will not become an infinite load.

HEAD
IntelR Core i7-7700K CPU @ 4.20GHz | 8 Threads | 31.94 GiB RAM
Adapter: GeForce GTX 1070

(05-24-2018, 10:06 PM)DIO-neko Wrote: RPCS3 v0.0.5-6845-c09c79263 Alpha

If you activate 1 to 5 campaign modes together at DLC, you will end up in infinite loading.
However, if there is only one DLC, it will not become an infinite load.

HEAD
IntelR Core i7-7700K CPU @ 4.20GHz | 8 Threads | 31.94 GiB RAM
Adapter: GeForce GTX 1070

This will be the respective log


RE: Jojo no Kimyou na Bouken All Star Battle - [BLJS10217] - Solstar82 - 05-25-2018

Not really. I installed all dlc and they all work. to get past the infinite loading you have to delete your savegame. its strange because it happens at random times. Some times it works fine straight from the beginning other times it will load infinitely as you said

also as i pointed out in another post, the game speed has been dramatically decreased in the last two months. In a build from late March game runs flawlessly. in latest build the game is super slow no matter the settings