Drakengard 3 [NPUB31251] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Drakengard 3 [NPUB31251] (/showthread.php?tid=194989) Pages:
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RE: Drakengard 3 [NPUB31251] - pamul22 - 08-02-2017 Build: RPCS3 v0.0.3-3-46233c2 Alpha Specs: Intel® Core i5-4690K CPU @ 3.50GHz | 4 Threads | 7.94 GiB RAM | AVX PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (ASMJIT) Preferred SPU Threads: 1 Additional Settings: -Lower SPU Thread Priority -Enable SPU Loop Detection Firmware Settings: Automatically load required libraries Renderer: Vulcan Resolution: 720p Framelimit: Auto Additional Settings: -Invalidate Cache Every Frame -Use GPU Texture Scaling -Stretch To Display Area ___________________________________________________________ -goes in-game. -cutscenes play but there's no video. just subtitles and audio. -runs for 30fps most of the time, sometimes dropping to 25-28fps when it's loading new textures into the RAM or when there are too many enemies. -there are still some graphical issues especially the textures. -I didn't get far in the tutorial because it crashes whenever I tried using the Invoker (her special L3+R3 power up skill). -I also posted the screenshot of the critical error when using Invoker. ___________________________________________________________ RPCS3 Log File - http://www.mediafire.com/file/2cm79g9pprmz8dq/RPCS3.zip ___________________________________________________________ Screenshots: RE: Drakengard 3 [NPUB31251] - Z1X0 - 12-17-2017 So its lagging cuz not of my laptop? Its cuz of the game? RE: Drakengard 3 [NPUB31251] - Hakj3r - 01-23-2018 (12-17-2017, 09:16 PM)Z1X0 Wrote: So its lagging cuz not of my laptop? It's more like emulator is not capable to process the game. RPCS3 v0.0.4-6350-4f0179471 Alpha | HEAD Specs: Intel® Core i5-4690 CPU @ 3.50GHz | 4 Threads | 7.68 GiB RAM | AVX+ MSI GeForce GTX 1080 ARMOR OC 8GB PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (ASMJIT) Preferred SPU Threads: 1 Additional Settings: -Enable thread scheduler -Lower SPU Thread Priority -Enable SPU Loop Detection Firmware Settings: Automatically load required libraries Renderer: Vulcan Resolution: 720p Framelimit: Auto Additional Settings: -Use GPU Texture Scaling -Cutscenes play 100% correctly. -Can't progress past tutorial, crashes right after the last cutscene (Error: F {PPU[0x1000000] Thread (main_thread) [0x0157e390]} MEM: Access violation reading location 0x6c). -Runs mostly at 30FPS. -Using Intoners (L3+R3) crashes the game (Error: F {PPU[0x1000000] Thread (main_thread) [0x0157e390]} MEM: Access violation reading location 0x3b4). Everything else is the same as it was before. RE: Drakengard 3 [NPUB31251] - Hakj3r - 03-16-2018 RPCS3 v0.0.5-6541-5f047034a Alpha | HEAD Big performance boost, more stuff is loaded correctly, so game looks better, sometimes sound cracks, and beside that it's still the same. RE: Drakengard 3 [NPUB31251] - s7ealth - 03-28-2018 Built myself using this PR: https://github.com/RPCS3/rpcs3/pull/4316 Crashes regarding Intoner mode and getting past Prologue were caused by incorrect trophy handling. Can confirm that the fix in this PR handles the issue. Almost finished Chapter 1, no crashes yet. Looks like its in "Playable" state now. RE: Drakengard 3 [NPUB31251] - Ani - 03-28-2018 Audio is too garbled for me here RE: Drakengard 3 [NPUB31251] - lbfs - 04-05-2018 In my opinion this game is basically playable, at least on my hardware. RPCS3 v0.0.5-6633-b0352d6ef Alpha | HEAD AMD Ryzen 7 1700 Eight-Core Processor | 16 Threads | 15.93 GiB RAM | AVX Preferred SPU Threads = 1 Enable SPU Loop Detection Off Vulkan over OpenGL These settings seem to help with the audio problems and Vulkan vastly improves the framerate that can be obtained and helps a lot with shader compilation. The framerate also tends to stay stable, however on both the PS3 and the emulator the framerate does drop when fighting enemies, maybe a little bit more on emulator. In some areas of the game the audio does get pretty poor, especially in the forest, but after that point in the game all I noticed was constant improvement in audio performance. I was able to beat almost everything except the final boss because I don't know how to beat that in the slightest, but it does work. RE: Drakengard 3 [NPUB31251] - Hakj3r - 04-20-2018 RPCS3 v0.0.5-6662-8f4fa8a5b Alpha | HEAD Game crashes right after trying to go outside the house at the beggining of the game. F {PPU[0x1000000] Thread (main_thread) [0x0157e3c8]} MEM: Access violation reading location 0x0 FPS 25~30, no problems with sound. RE: Drakengard 3 [NPUB31251] - Srksi - 04-30-2018 (04-20-2018, 07:46 PM)Hakj3r Wrote: RPCS3 v0.0.5-6662-8f4fa8a5b Alpha | HEAD It works fine for me, I can go outside. Either corrupted game install, or messy rpcs3 I would say. Try deleting cashes or reinstall whole rpcs3. I noticed that when you change rendering modes, shaders can get messy sometimes RE: Drakengard 3 [NPUB31251] - KingHenryVII - 06-20-2018 I know this thread is is kinda old, but here's a way to increase the graphics. In the config, go to GPU's setting tab and drag the resolution scale to 300% (3840 x 2160) and drag the resolution scale threshold to 24 x 24. |