Dungeons & Dragons: Daggerdale [NPUB30318] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Dungeons & Dragons: Daggerdale [NPUB30318] (/showthread.php?tid=194956) |
RE: Dungeons & Dragons: Daggerdale [NPUB30318] - Aeternal600 - 08-02-2017 Game tested using rpcs3-v0.0.3-2017-07-27-02845f54_win64 on an i7 4770K @ 3.5 GHz, GTX 1070, 16 GB DDR3 running Windows 10-64 with the following settings: PPU decoder: Recompiler (LLVM) SPU decoder: Recompiler (ASMJIT) Load liblv2.sprx only GPU settings: OpenGL; Vulkan @ 1280x720 w/ VSync, Frame limit set to 60 Audio settings: XAudio2 Input/Output: DualShock 4 I've tested the demo version of this game. Using Vulkan, it goes ingame with few visual glitches. It would probably qualify as playable if it wasn't for the highly unstable framerate, which seems to depend heavily on the camera position. It can be anywhere between 3 and 30 fps. With OpenGL, the game crashed for me after the intro sequence (see the attached log file). RE: Dungeons & Dragons: Daggerdale [NPUB30318] - digitaldude - 04-18-2018 rpcs3-v0.0.5-6649-7303f04b_win64 Playable. |