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Dragon Ball Xenoverse [NPEB02123] - Printable Version

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+--- Thread: Dragon Ball Xenoverse [NPEB02123] (/showthread.php?tid=194442)



RE: Dragon Ball Xenoverse [NPEB02123] - Ihaveadollar - 07-29-2017

Game seems to run pretty smooth. When customizing character, some of the colors don't appear, but when in-game, the colors appear. Some text letters are also gone. I haven't encountered any major problems.

https://www.youtube.com/watch?v=jn25cnep2Os



RE: Dragon Ball Xenoverse [NPEB02123] - digitaldude - 07-29-2017

Try strict rendering for text.



RE: Dragon Ball Xenoverse [NPEB02123] - Ihaveadollar - 07-29-2017

(07-29-2017, 06:18 AM)digitaldude Wrote: Try strict rendering for text.

Enabled it and now the text is fine.
https://www.youtube.com/watch?v=Zuz7FS7BB70&feature=youtu.be

The game crashed in the end, but when restarted, the game started where I left off.

https://youtu.be/P06DKX8RbWs
https://youtu.be/I4XIPFn3RWk



RE: Dragon Ball Xenoverse [NPEB02123] - morcy - 10-16-2017

RPCS3 v0.0.3-3-170a95f Alpha | HEAD       0.0.3-6469
Intel® Core™ i7-3930K CPU @ 3.20GHz | 12 Threads | 11.92 GiB RAM | AVX     gtx 970
the game is perfect 30 fps even in 4k



RE: Dragon Ball Xenoverse [NPEB02123] - daonedude - 11-24-2019

Tested in Low and High end hardware
The game with update 1.08v and all DLC
LE:works between 17 and 24 FPS, in cutscenes the audio goes late between effects and character talking
HE:Even in 4K the game stands up 30FPS and a some drops of 27FPS

Note:Both ends have some video and anime cutscenes have late audio, example the game intro,no matter how you configure it the brghtness wont change, and the colors of the OC wont appear until gameplay.

If anyone knows how to deal with this please let me know, or see the most optimal end configs