![]() |
Mesmerize [NPEA00030] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Mesmerize [NPEA00030] (/showthread.php?tid=192898) |
Mesmerize [NPEA00030] - KoDa - 07-21-2017 Quickly opens a GS window (white screen, no FPS counter), and closes it as well. It then opens another GS window with a black screen and active FPS counter with the following error: Build: Pull Request #3032 (0.0.3-5349) RE: Mesmerize [NPUA80132] - Maxetto - 04-14-2018 Emulator Version: RPCS3 v0.0.5-6649-7303f04bc Alpha Game Status: Intro PPU/SPU Decoder: Recompiler GPU: Vulkan. XAudio: Downmix to Stereo: false I/O: XInput, Camera Input: PS Eye, Camera Settings: Fake System: Language: Italian, Enable /host_root/: true Everything else as Default configuration. FW used 4.81 Notes: 1. You have to manually create a folder called "Setup" inside the USRDIR folder of the game. 2. Crashes the emulator when trying to initialize the Fake Camera (As when trying to go ingame). 3. Not setting the Fake Camera leads to "MEM: Access violation reading location 0x10". RE: Mesmerize [NPEA00030] - KoDa - 03-20-2020 RPCS3 0.0.9-9958-fd8cda0f PR #7781 Ingame. If there was full implementation of the PS Eye then you'd be able to see more happening on screen, as the game essentially just provides an effect over the camera. Settings: PPU: LLVM Recompiler SPU: LLVM Recompiler Renderer: Vulkan Camera Settings: Fake Camera Input: PS Eye RE: Mesmerize [NPEA00030] - Ani - 03-26-2020 Due to the nature of the application, it will be accepted as Ingame |