Burnout Paradise: The Ultimate Box [BLES00455] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Burnout Paradise: The Ultimate Box [BLES00455] (/showthread.php?tid=191828) Pages:
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Burnout Paradise: The Ultimate Box [BLES00455] - GrantKane - 07-14-2017 RPCS3 v0.0.2-8-49b368c Alpha White screen only. Quote:·U 0:00:01.558953 {PPU[0x1000000] Thread (main_thread) [0x00a94078]} cellGcmSys TODO: Unimplemented display frequency: Scanout RE: Burnout Paradise: The Ultimate Box [BLES00455] - burninrubber0 - 07-15-2017 Anyone know what Scanout is/does/means? Someone said it's for locking the framerate and unimportant, but wouldn't that mean the game should still output something? Assuming there aren't other things preventing it from loading, that is. On a side note, I'm also asking because GoW Origins Collection uses Scanout as well, and is in the same state as Burnout. RE: Burnout Paradise: The Ultimate Box [BLES00455] - Ani - 07-15-2017 This game doesn't work on master builds because of inaccuracies in HLE implementation of libgcm. Scanout is irrelevant, the game can display on 30/60Hz, it's just checking if that freq. is present. RE: Burnout Paradise: The Ultimate Box [BLES00455] - burninrubber0 - 07-15-2017 Alright, thanks for the response. Been curious about that for a while. Good luck to the RPCS3 team. RE: Burnout Paradise: The Ultimate Box [BLES00455] - burninrubber0 - 08-02-2017 With 0.0.3-5543, BP now reaches the point where it would've loaded the save: RE: Burnout Paradise: The Ultimate Box [BLES00455] - jenci8888 - 08-21-2017 Nothing to Intro, but it won't to save it and hangs it. (because "U {PPU[0x100000d] Thread (SocketRecv) [0x008754a8]} libnet TODO: socketpoll" spamming and increasing RAM usage RPCS3) [Image: r9kwNtN.png] Using a default settings and set to "Vulkan". EDIT: Here's log. RE: Burnout Paradise: The Ultimate Box [BLES00455] - digitaldude - 08-22-2017 Attach a log. RE: Burnout Paradise: The Ultimate Box [BLES00455] - Maxetto - 08-22-2017 (08-22-2017, 01:30 PM)digitaldude Wrote: Attach a log. Here's the log, same problem as him. Booted with OpenGL. Interpreter (fast) is too slow to load the Intro before empting the RAM from warnings. Logs are filtered from "TODO: socketpoll" and unified in a single line when it first occured. This is in order to the file to be attached and also viewed by Notepad++. RPCS3.7z (Size: 238.83 KB / Downloads: 3) RE: Burnout Paradise: The Ultimate Box [BLES00455] - Ani - 08-23-2017 This is not Ingame, but Intro. I also have the game, so can confirm. RE: Burnout Paradise: The Ultimate Box [BLES00455] - burninrubber0 - 08-23-2017 (08-23-2017, 10:54 PM)Ani Wrote: This is not Ingame, but Intro. I also have the game, so can confirm.The base game doesn't get in-game for me, but once updated to V1.70 or higher it does. Could someone install the V1.7 update and see if you get the same results? Thanks! |