Dark Mist [NPJA00014] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Dark Mist [NPJA00014] (/showthread.php?tid=190663) |
RE: Dark Mist [NPJA00014] - Etokapa - 07-04-2017 Game: Dark Mist ???????? [NPJA00014] Build: rpcs3-v0.0.2-2017-07-04-ba013d63 | FW 4.81 Specs: i7-4770 | GTX 1080 | 24GB DDR3 | Windows 10 x64 Status: Intro Core: Automatically load required libraries | Bind SPU threads to secondary cores | Lower SPU thread priority Graphics: 1280x720 | 16:9 | Frame limit Auto | Invalidate Cache Every Frame | Use GPU texture scaling Audio: XAudio2 Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers) See Also: Dark Mist [NPHA80030] Tested on 2 combinations of the Renderer, PPU, and SPU configurations. The game brings up PS3 warnings and loads logo screens but seems to freeze afterwards with a black screen at 60FPS. OPENGL OGL+Int(f)+Rec(ASMJIT): Intro. OGL+Rec(LLVM)+Rec(ASMJIT): Intro. RE: Dark Mist [NPJA00014] - digitaldude - 02-07-2019 rpcs3-v0.0.6-7786-a36d3af3_win64 Ingame with lle vdec. Needs WCB and strict rendering for graphics. RE: Dark Mist [NPJA00014] - digitaldude - 05-30-2019 rpcs3-v0.0.6-8172-e118c9e5_win64 Playable, no extra setting needed, only works with opengl. |