RPCS3 Forums
Cosmophony [NPEB02190] - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4)
+--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5)
+--- Thread: Cosmophony [NPEB02190] (/showthread.php?tid=190553)

RE: Cosmophony [NPEB02190] - KoDa - 07-03-2017

Nothing - got a Memory Access Violation for every test.
F {PPU[0x1000005] Thread (UnityMain) [0x00cfdfe8]} MEM: Access violation reading location 0x38

I swear most Unity games have the same error...

Build: Pull Request 2942 (0.02-5073)

RE: Cosmophony [NPEB02190] - KoDa - 09-06-2017

RPCS3 v0.0.3-3-4558f93 Alpha

The state of the game hasn't changed, however with PPU set to recompiler the emulator crashes. Also, another new thing is that the previous error (which was a memory access violation) has been changed into a trap. This happened after a new build was created to help Unity games stop crashing (#3294)

·F 0:00:01.295502 {PPU[0x1000005] Thread (UnityMain) [0x000c0258]} class std::runtime_error thrown: Trap!
(in file C:\rpcs3\rpcs3\Emu\Cell\PPUInterpreter.cpp:3093)

On a separate note, when the emu crashes the log file produces around 120,000 blank lines.

Both log files for Interpreter and Recompiler settings have been added.

RE: Cosmophony [NPEB02190] - digitaldude - 09-09-2017



RE: Cosmophony [NPEB02190] - digitaldude - 10-11-2017



RE: Cosmophony [NPEB02190] - Ani - 01-21-2018

Needs retesting, last test is too old and it hasn't been moved

RE: Cosmophony [NPEB02190] - KoDa - 01-21-2018

(01-21-2018, 09:38 PM)Ani Wrote: Needs retesting, last test is too old and it hasn't been moved

RPCS3 v0.0.4-6345-f908daf32

Goes ingame, but graphics do not appear. Doesn't work with PPU Recompiler, but setting it at fast/precise should be okay.


RE: Cosmophony [NPEB02190] - digitaldude - 11-18-2018



RE: Cosmophony [NPEB02190] - digitaldude - 04-11-2019