RPCS3 Forums
Backbreaker Vengeance [NPEB00592] - Printable Version

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+--- Thread: Backbreaker Vengeance [NPEB00592] (/showthread.php?tid=190101)

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RE: Backbreaker Vengeance [NPEB00592] - BlackDaemon - 06-26-2017

Tested on recent master build v0.0.2-cfbfdd7b (PR #2913). Hangs in menus.



RE: Backbreaker Vengeance [NPEB00592] - RPs3 - 07-26-2017

Was able to get in-game but it always locks up after a couple minutes or so.

LLVM PPU
Recompiler SPU
load liblv2 only
enable Write color buffers to fix gfx errors



RE: Backbreaker Vengeance [NPEB00592] - legend80 - 07-26-2017

Same experience as RPs3 on some of the unofficial builds around. Note using load liblv2 only causes a white screen on the official, nightly builds with this game.



RE: Backbreaker Vengeance [NPEB00592] - Ani - 07-28-2017

Missing log
Since it's not on master, then irrelevant for now



RE: Backbreaker Vengeance [NPEB00592] - RPs3 - 07-29-2017



Same results as stated before. Gets ingame for a couple minutes then freezes. Logs on both Vulkan and OGL. It is a non-master build.



RE: Backbreaker Vengeance [NPEB00592] - Ani - 07-30-2017

Needs waiting for lle-gcm to be merged then.



RE: Backbreaker Vengeance [NPEB00592] - digitaldude - 08-08-2017

rpcs3-v0.0.3-2017-08-07-31ec0053_win64

Ingame.



RE: Backbreaker Vengeance [NPEB00592] - legend80 - 08-09-2017

Yep, need 'color buffers' for correct rendering. Game crashes after a min or two. Full speed for me. Fix the instability and this game is near perfect!



RE: Backbreaker Vengeance [NPEB00592] - Coul - 08-29-2017

going to bump so this can be moved to in-game in compat list


RE: Backbreaker Vengeance [NPEB00592] - legend80 - 10-11-2017

Broken. Crash as soon as the game starts on latest builds.

F {PPU[0x1000000] Thread (main_thread) [0x0184a414]} MEM: Access violation writing location 0x0

https://ci.appveyor.com/project/rpcs3/rpcs3/build/0.0.3-6398