RPCS3 work with "DirectX 12 API (feature level 11_0)" - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: Community (https://forums.rpcs3.net/forumdisplay.php?fid=1) +--- Forum: General Discussion (https://forums.rpcs3.net/forumdisplay.php?fid=16) +--- Thread: RPCS3 work with "DirectX 12 API (feature level 11_0)" (/showthread.php?tid=189212) |
RE: RPCS3 work with "DirectX 12 API (feature level 11_0)" - MaoMao - 06-14-2017 Good day, i want test ur emulator, but now don't work because my video card is a Directx11, i need of buy a new video carf, BUT i don't want buy a super video card with hight drain of Watt and my money So i ask if ur RPCS3 work (i can understand slow) with a video card that have: DirectX: 12 API (feature level 11_0) is the GT710 with a consume of 25W (good for me ) Beuse if don't work is inutile for me buy a new video card ^_^ Tyvm for all and for ur hard work. RE: RPCS3 work with "DirectX 12 API (feature level 11_0)" - Ani - 06-14-2017 I wouldn't bother testing anything with the Direct 3D render it's the worst one since it's utterly useless because we support Vulkan mostly. That supports OpenGL 4.5 so go for it. If it supports Vulkan, then use Vulkan. You can try booting samples inside dev_hdd0/game/TEST12345 to find out. RE: RPCS3 work with "DirectX 12 API (feature level 11_0)" - MaoMao - 06-15-2017 TYVM for info. Yes, the card have opengl 4.5 (for fortune). Tyvm for ull hard work ^_^ (i hope, in the near future, of don't change again the video card ) |