RPCS3 Forums
Go! Sudoku [NPJA00006] - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4)
+--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5)
+--- Thread: Go! Sudoku [NPJA00006] (/showthread.php?tid=188820)



RE: Go! Sudoku [NPJA00006] - Etokapa - 06-10-2017

To mods: The official English title has an "!", but the other threads on the forums do not include this.

Game: Go! Sudoku | Kazuo (???) [NPJA00006]
RPCS3 Version: v0.0.2-4845 9cee2dd Alpha | 09 June, 2017 | FW 4.81
Specs: i7-4770 | GTX 1080 | 24GB DDR3 | Windows 10 x64
Status: Nothing
Core: Automatically load required libraries | Bind SPU threads to secondary cores | Lower SPU thread priority
Graphics: 1280x720 | 16:9 | Frame limit Auto | Use GPU texture scaling
Audio: XAudio2
Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers)
See Also: Go Sudoku [NPUA80011], Go Sudoku [NPEA00039]

Tested on 5 combinations of the Renderer, PPU, and SPU configurations. Can't boot.

OPENGL
OGL+Int(p)+Int(p): Can't boot. Stuck on F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x80000)
OGL+Int(p)+Int(f): Can't boot. Stuck on F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x80000)
OGL+Int(p)+Rec(ASMJIT): Can't boot. Stuck on F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x80000)

OGL+Rec(LLVM)+Int(p): Can't boot. Stuck on F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x80000)
OGL+Rec(LLVM)+Rec(ASMJIT): Can't boot. Stuck on F LDR: class std::runtime_error thrown: vm::falloc() failed (addr=0x20000000, memsz=0x80000)




RE: Go! Sudoku [NPJA00006] - digitaldude - 08-10-2017

rpcs3-v0.0.3-2017-08-07-31ec0053_win64

Playable



RE: Go! Sudoku [NPJA00006] - ssshadow - 08-10-2017

Moving to playable.