Need for Speed: Rivals [BLES01894] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Need for Speed: Rivals [BLES01894] (/showthread.php?tid=188811) |
RE: Need for Speed: Rivals [BLES01894] - GrantKane - 06-10-2017 RPCS3 v0.0.2-6-8e64e9d Alpha White screen only. RE: Need for Speed: Rivals [BLES01894] - GrantKane - 11-20-2017 RPCS3 v0.0.4-6107-380f90b0 Alpha | HEAD Black screen only. RE: Need for Speed: Rivals [BLES01894] - Asinine - 12-21-2017 In preparation for upcoming changes to the compatibility database, this thread is being moved to Intro. Due to other threads for the same media (Disc or PSN) already being in that category. If you find a specific game ID that performs differently than others for the same game+edition of the same format (PSN or Disc) even when tested with the same build and settings then please discuss it in the relevant thread(s) and PM a moderator so we can look into it. Tested with: rpcs3-v0.0.3-2017-08-10-de5fcce1_win64 We realize this game has regressed however a regression tracker will be implemented later to track regressions and I have noted this game down for future reference. RE: Need for Speed: Rivals [BLES01894] - fapawlow - 06-08-2020 RPCS3 v0.0.10-10477-b75af69c Alpha Ingame After a ton of tries, I managed to get ingame with the Disc Version. Had to use OpenGL instead of Vulkan, as using Vulkan results in Device_Lost Errors when entering the Garage. Very unstable either way, and <1fps ingame with OpenGL. |