The Guided Fate Paradox [NPUB31320] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: The Guided Fate Paradox [NPUB31320] (/showthread.php?tid=188350) |
RE: The Guided Fate Paradox [NPUB31320] - Etokapa - 06-05-2017 Game: The Guided Fate Paradox [NPUB31320] RPCS3 Version: v0.0.2-5366-e36f0793 Alpha | 04 June, 2017 | FW 4.81 Specs: i7-4770 | GTX 1080 | 24GB DDR3 | Windows 10 x64 Status: Playable (Walked around hub and lifted barrel to proceed to 2nd Floor.) Core: Automatically load required libraries | Bind SPU threads to secondary cores | Lower SPU thread priority Graphics: 1280x720 | 16:9 | Frame limit Auto | Use GPU texture scaling Audio: XAudio2 Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers) See Also: The Guided Fate Paradox [BLUS31312] Tested on 11 combinations of the Renderer, PPU, and SPU configurations. Runs pretty well! Choose between occasional graphics flickering with Vulkan, or occasional framedrops with DX12. OPENGL OGL+Int(p)+Int(p): Ingame. 60FPS during Logo screens but without video. Audio stutters. 13-20FPS in Celestial Garden. 40-45 FPS in Room of Guidance. 11-17FPS during tutorial. OGL+Int(p)+Int(f): Playable. 60FPS during Logo screens but without video. Slight audio stutter. 30-33FPS in Celestial Garden. 50-52 FPS in Room of Guidance. 17-31FPS during tutorial. OGL+Int(p)+Rec(ASMJIT): Playable. 60FPS during Logo screens. Slight audio stutter. 45-47FPS in Celestial Garden. 53-57 FPS in Room of Guidance. 21-35FPS during tutorial. OGL+Int(f)+Int(p): Ingame. 60FPS during Logo screens. No video. Audio stutters. 19-23FPS in Celestial Garden. 41-47 FPS in Room of Guidance. 10-19FPS during tutorial. OGL+Int(f)+Int(f): Playable. 60FPS during Logo screens but without video. Slight audio stutter. 30-35FPS in Celestial Garden. 48-52 FPS in Room of Guidance. 16-35FPS during tutorial. OGL+Int(f)+Rec(ASMJIT): Playable. 54FPS during Logo screens but without video. Slight audio stutter. 50-54FPS in Celestial Garden. 48-52 FPS in Room of Guidance. 19-38FPS during tutorial. OGL+Rec(LLVM)+Int(p): Ingame. 60FPS during Logo screens. No video. Audio stutters. 27-33FPS in Celestial Garden. 60FPS in Room of Guidance. 17-28FPS during tutorial. OGL+Rec(LLVM)+Int(f): Playable. 60FPS during Logo screens but without video. Slight audio stutter. 51-55FPS in Celestial Garden. 60FPS in Room of Guidance. 23-50FPS during tutorial. OGL+Rec(LLVM)+Rec(ASMJIT): Playable. 60FPS during Logo screens but without video. Slight audio stutter. 60FPS in Celestial Garden. 60 FPS in Room of Guidance. 23-60FPS during tutorial. VULKAN V+Rec(LLVM)+Rec(ASMJIT): Playable. 60FPS during Logo screens, in Celestial Garden, and Room of Guidance. 50-60FPS during tutorial. Some graphics flicker. D3D12 DX+Rec(LLVM)+Rec(ASMJIT): Playable. 60FPS during Logo screens, in Celestial Garden, and Room of Guidance. 40-60FPS during tutorial. |