Battlefield: Bad Company (Gold Edition) [BLES00261] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Battlefield: Bad Company (Gold Edition) [BLES00261] (/showthread.php?tid=188348) Pages:
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RE: Battlefield: Bad Company (Gold Edition) [BLES00261] - wffl - 06-05-2017 RPCS3 v0.0.2-5-65bb274 Alpha Black screen. Quote:F {rsx::thread} : class std::runtime_error thrown: Invalid location (offset=0x0, location=0xffffffff) RE: Battlefield: Bad Company (Gold Edition) [BLES00261] - NolanDaneworth - 07-08-2017 Move this thread into Ingame, please build: v0.0.2-5403-20142e7c Alpha Auto LLE PPU LLVM + SPU ASMJIT Render OpenGL xAudio2 Main Menu - 5-15 fps Actual ingame - 1 fps RE: Battlefield: Bad Company (Gold Edition) [BLES00261] - NolanDaneworth - 07-09-2017 This thread should be moved to Ingame RPCS3 v0.0.2-5403-20142e7c PPU LLVM, SPU ASMJIT OpenGL Main menu runs at 5-15fps Actual Ingame ~1fps RE: Battlefield: Bad Company (Gold Edition) [BLES00261] - weter11 - 12-31-2017 With latest 0.0.4-6288 https://github.com/RPCS3/rpcs3/commit/1ea5e7404af33871a085a0418364d102a6b81fc9 menu stable 30fps. PPU LLVM, SPU ASMJIT Backend: Vulkan On vulkan performance much better: 6-18 fps instead 2-5 fps on OpenGL ingame. CPU load 90-95%, so my CPU is bottleneck for this game, on more powerful CPU it should work at 20-30 fps. In main menu no any glitches, ingame some strange glowing tree branches. Saves working. RE: Battlefield: Bad Company (Gold Edition) [BLES00261] - ScorpionMKXL - 03-25-2018 How to fix this problem? RE: Battlefield: Bad Company (Gold Edition) [BLES00261] - DABOIKOOLKID - 12-23-2018 @"ScorpionMKXL" there is no problem just press whatever the "X" button is mapped to RE: Battlefield: Bad Company (Gold Edition) [BLES00261] - raptor150 - 02-08-2019 Now works perfectly ! (i5 8600k @ 4.7 GHz, GTX 1070 Ti) RE: Battlefield: Bad Company (Gold Edition) [BLES00261] - BFG9000 - 05-25-2019 Well, not quite perfect for me but close enough. Average framerate is around 15-17 fps which also introduces heavy audio stutters. From what I can see graphics are fine, but it takes a few minutes for all objects to load in. When using LLVM Recompiler as SPU Decoder, emulator crashes without any visible errors when loading a level. Also, without enabled "Write Color Buffers" lighting is too dark. Specs and video are below. CPU: R5 1600 GPU: RX480 RAM: 8GB-3000 RE: Battlefield: Bad Company (Gold Edition) [BLES00261] - Sandi1987 - 01-21-2020 Playable. v0.0.8-9396-0a2b6a29 RE: Battlefield: Bad Company (Gold Edition) [BLES00261] - Asinine - 01-25-2020 Moving back to ingame, performance is way too slow when i just tried it i was dipping down to 15 just in the first big level during fights. |