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Army of TWO: The 40th Day [BLUS30408] - Printable Version

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+--- Thread: Army of TWO: The 40th Day [BLUS30408] (/thread-188347.html)



RE: Army of TWO: The 40th Day [BLUS30408] - wffl - 06-05-2017

RPCS3 v0.0.2-5-65bb274 Alpha

Black screen.



RE: Army of TWO: The 40th Day [BLUS30408] - wffl - 08-03-2017

RPCS3 v0.0.3-8-b396826 Alpha

Ingame.



RE: Army of TWO: The 40th Day [BLUS30408] - ssshadow - 08-17-2017

Moving to Ingame.



RE: Army of TWO: The 40th Day [BLUS30408] - Asinine - 08-21-2018

Playable as of my post here: https://forums.rpcs3.net/thread-181615.html


RE: Army of TWO: The 40th Day [BLUS30408] - Jonlan - 03-15-2020

0.0.9-9929 Vulkan (Write Color Buffers enabled)
Completed the game from start to finish. Very poor performance for the first couple of hours, until assets started repeating. Main menu and splash screen always at very low fps.

Other than that, the game is playable but always dips below 30fps during combat.

Occasional soft freeze when trying to load the previous checkpoint. Game glitched out multiple times at the end of the last level and had to reload the previous save (I had freezing issues with the game on the X360 in the same spot so it's probably not emulator related).
Same graphical glitch as in the original Army of Two game with overexposed image, possibly bloom related?
Hospital and temple levels have a graphical issue where textures turn either green or red. This affects player characters, NPCs and some items in the game world.
See attached images.