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Guitar Hero: Aerosmith [BLUS30133] - Printable Version

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+--- Thread: Guitar Hero: Aerosmith [BLUS30133] (/showthread.php?tid=188283)



RE: Guitar Hero: Aerosmith [BLUS30133] - GrantKane - 06-04-2017

RPCS3 v0.0.2-6-8e64e9d Alpha
Ingame.



RE: Guitar Hero: Aerosmith [BLUS30133] - Darkriot - 06-04-2017

(06-04-2017, 03:09 AM)GrantKane Wrote: RPCS3 v0.0.2-6-8e64e9d Alpha
Ingame.

did you try Vulkan for more fps ? is it working?



RE: Guitar Hero: Aerosmith [BLUS30133] - GrantKane - 06-04-2017

RPCS3 v0.0.2-6-8e64e9d Alpha
Vulkan doesn't work at all, black screen and
Quote:·F 0:00:13.574771 {rsx::thread} class std::runtime_error thrown: Assertion failed! Result is FFFFFFFDh
(in file c:\rpcs3\rpcs3\emu\rsx\vk\VKHelpers.h:378)



Guitar Hero: Aerosmith [BLUS30133] - fulero9 - 09-18-2021

RPCS3 0.0.18- 12786- 14a425e4 Alpha
Ryzen 5 1600AF CPU 3.20GHz 6 Cores 12 Threads/ RX 550 4GB (Adrenalin 21.6.1)/ 16GB RAM


Status: Playable



[Image: udC0Ky8.png][Image: DNeH16i.png][Image: as0iZdP.png]

Settings: Mostly default's, only Rendering Scale set to 150% (1080P)

Notes:
Upscaling the resolution make the 3D models very pixalated, 200% resoltion scale looks a little better, maybe is an AMD problem with the anti-aliasing.

Running very well on Vulkan, OpenGl doesn't affect the commented upscaled problem, still the same.
Tested with a GH PS3 guitar, works flawless.
Didn't notice any input lag, or sound lag.
Runs pretty smoothly on a low-end pc, anything better than mine specs, will run the same, if not, better.





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