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Gundam Breaker 2 [BLAS50770] - Printable Version

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+--- Thread: Gundam Breaker 2 [BLAS50770] (/showthread.php?tid=188210)



RE: Gundam Breaker 2 [BLAS50770] - GrantKane - 06-03-2017

RPCS3 v0.0.2-6-8e64e9d Alpha
Error message when installing:
Quote:·F 0:02:15.897916 {PPU[0x1000000] Thread (main_thread) [0x01381cf8]} class std::runtime_error thrown: Locking failed (lwmutex=*0x25d9f2d0, owner=0xfffffffc)
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_lwcond_.cpp:258)



RE: Gundam Breaker 2 [BLAS50770] - cjr1982 - 06-03-2017

(06-03-2017, 01:50 AM)GrantKane Wrote: RPCS3 v0.0.2-6-8e64e9d Alpha
Error message when installing:
Quote:·F 0:02:15.897916 {PPU[0x1000000] Thread (main_thread) [0x01381cf8]} class std::runtime_error thrown: Locking failed (lwmutex=*0x25d9f2d0, owner=0xfffffffc)
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\sys_lwcond_.cpp:258)

Are you Asian? Just ask you.



RE: Gundam Breaker 2 [BLAS50770] - GrantKane - 06-03-2017

(06-03-2017, 02:05 AM)cjr1982 Wrote: Are you Asian? Just ask you.

Sorry, no, I don't even know Japanese Wink



RE: Gundam Breaker 2 [BLAS50770] - cjr1982 - 06-06-2017

(06-03-2017, 02:28 PM)GrantKane Wrote:
(06-03-2017, 02:05 AM)cjr1982 Wrote: Are you Asian? Just ask you.

Sorry, no, I don't even know Japanese Wink

data install issue: Dai-2-Ji Super Robot Taisen OG and Gundam Breaker 2.(This problem how to solve. Just ask you



RE: Gundam Breaker 2 [BLAS50770] - GrantKane - 01-07-2018

RPCS3 v0.0.4-6302-32468adb Alpha | HEAD
After 13% of installing:
Quote:·F 0:07:22.657058 {PPU[0x1000000] Thread (main_thread) [0x01388d44]} class std::runtime_error thrown: Verification failed (e=0x2):
(in file Emu\Cell\lv2\sys_lwcond.cpp:116)
[Image: dEqIjnB.png]
[Image: 9bPHOef.png]


RE: Gundam Breaker 2 [BLAS50770] - ProxyPhoenix - 04-12-2019

rpcs3 0.0.6-7967-8da78c09 Alpha

Game is now running at full speed mostly (may get slower when multiple explosions take place at once), but beware of some random crashes. Most graphical errors are 1-3 seconds black screens and objects in a certain distance not being rendered.