Arcana Heart 3 [NPUB30425] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Arcana Heart 3 [NPUB30425] (/showthread.php?tid=187787) |
RE: Arcana Heart 3 [NPUB30425] - Etokapa - 05-28-2017 Game: Arcana Heart 3 [NPUB30425] RPCS3 Version: v0.0.2-3-83ffd7c Alpha | 19 May, 2017 | FW 4.81 Specs: i7-4770 | GTX 1080 | 32GB DDR3 | Windows 10 x64 Status: Nothing Settings: --Core: Automatically load required libraries Graphics: 1280x720 | 16x9 | Frame limit Off | Use GPU texture scaling Audio: XAudio2 Input/Output: XInput (Using an official PS3 controller with SCPToolkit drivers) See Also: Arcana Heart 3 [BLES01295], Arcana Heart 3 Love Max [BLJS10274] Tested on all combinations of the Renderer, PPU, and SPU configurations. OPENGL OGL+Int(f)+Int(p): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x01e8e898]} MEM: Access violation reading location 0x71c OGL+Int(f)+Int(f): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x01e8e898]} MEM: Access violation reading location 0x71c OGL+Int(f)+Rec(ASMJIT): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x01e8e898]} MEM: Access violation reading location 0x71c OGL+Rec(LLVM)+Int(p): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x01e8e6e4]} MEM: Access violation reading location 0x71c OGL+Rec(LLVM)+Int(f): Can't boot. White Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x001427d4]} MEM: Access violation reading location 0x71c OGL+Rec(LLVM)+Rec(ASMJIT): Can't boot. White Screen. Stuck on F{PPU[0x1000000] Thread (main_thread) [0x0050a110]} MEM: Access violation reading location 0x71c VULKAN V+Int(f)+Int(p): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x01e8e898]} MEM: Access violation reading location 0x71c V+Int(f)+Int(f): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x01e8e898]} MEM: Access violation reading location 0x71c V+Int(f)+Rec(ASMJIT): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x01e8e898]} MEM: Access violation reading location 0x71c V+Rec(LLVM)+Int(p): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00500f9c]} MEM: Access violation reading location 0x71c V+Rec(LLVM)+Int(f): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00064984]} MEM: Access violation reading location 0x71c V+Rec(LLVM)+Rec(ASMJIT): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x01b1588c]} MEM: Access violation reading location 0x71c D3D12 DX+Int(f)+Int(p): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x01b15898]} MEM: Access violation reading location 0x71c DX+Int(f)+Int(f): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x01b15898]} MEM: Access violation reading location 0x71c DX+Int(f)+Rec(ASMJIT): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x01e8e898]} MEM: Access violation reading location 0x71c DX+Rec(LLVM)+Int(p): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00064f28]} MEM: Access violation reading location 0x71c DX+Rec(LLVM)+Int(f): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x00163a5c]} MEM: Access violation reading location 0x71c DX+Rec(LLVM)+Rec(ASMJIT): Can't boot. Gray Screen. Stuck on F {PPU[0x1000000] Thread (main_thread) [0x004f426c]} MEM: Access violation reading location 0x71c RE: Arcana Heart 3 [NPUB30425] - tchoutchou - 07-04-2017 On rev0.0.2-5395, archlinux, i7-4770 & r9 fury, with opengl (mesa) and recompilers, I get 60fps almost all the time at 720p. This arcana heart 3 game plays very good. and the log file RE: Arcana Heart 3 [NPUB30425] - digitaldude - 07-22-2017 rpcs3-v0.0.3-2017-07-21-9b39314a_win64 Now playable. RE: Arcana Heart 3 [NPUB30425] - ssshadow - 07-22-2017 Moving to playable. |