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Mortal Kombat Demo [NPEB90327] - Printable Version

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+--- Thread: Mortal Kombat Demo [NPEB90327] (/showthread.php?tid=187652)



RE: Mortal Kombat Demo [NPEB90327] - MarioSonic2987 - 05-27-2017

Tested in 83ffd7c.

Core

PPU: Interpreter (fast)
SPU: Interpreter (fast)

LLE Modules
Automatic

Graphics

- OpenGL
- 1280x720
- Auto (Frame limit)
- VSync
- GPU texture scaling

Audio

- XAudio2



RE: Mortal Kombat Demo [NPEB90327] - GrantKane - 01-15-2018

RPCS3 v0.0.4-6323-435ea8d55 Alpha | HEAD
Black screen with FPS counter.
Quote:·F 0:18:46.580655 {PPU[0x1000000] Thread (main_thread) [0x014ad20c]} class std::runtime_error thrown: Unimplemented
(in file Emu\Cell\Modules\sceNpSns.cpp:156)



RE: Mortal Kombat Demo [NPEB90327] - GrantKane - 01-25-2018

RPCS3 v0.0.4-6355-c8965564e Alpha | HEAD
Ingame with strict rendering mode.
[Image: TrSYb5u.jpg]
[Image: IS4G4eK.jpg]


RE: Mortal Kombat Demo [NPEB90327] - UaQ - lover - 01-25-2020

RPCS3 v0.0.8-9436-e4ba0961 Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX
Operating system: Windows, Major: 10, Minor: 0, Build: 18362, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 780 Ti' running on driver 441.66.0.0
S [Auto-updater] RPCS3 is up to date!


stats: playable

ingame at 59 to 60fps all the time.

[b]it's fine and no crash or freeze at all [/b]




log file in Attachment