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Burnout Paradise [BLUS30061] - Printable Version

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+--- Thread: Burnout Paradise [BLUS30061] (/showthread.php?tid=187643)



RE: Burnout Paradise [BLUS30061] - Chouonsoku - 05-27-2017

RPCS3 v0.0.2-5-7739f33 Alpha - Gray screen
RPCS3 v0.0.2-5350-9a05d32f Alpha (QT) - White screen



RE: Burnout Paradise [BLUS30061] - burninrubber0 - 10-10-2017

RPCS3 v0.0.3-3-6d6b281 Alpha | HEAD (0.0.3-6396)
Tested on OpenGL and Vulkan. Check video for further config details. (OGL is slower but works)

Ingame.

Had to split the log into two parts, dunno if that's against the rules or not, sorry if it is.


RE: Burnout Paradise [BLUS30061] - win98and95 - 07-07-2019

Tested on RPCS3 v0.0.6-8331-6d65d342
Graphics almost perfect but sound stutters like a madman not playable but performance is good
SPU and PPU decoder: LLVM
SPU Threads 2
Renderer: Vulkan
Resolution Scale: 200%

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Log


RE: Burnout Paradise [BLUS30061] - jsc__123 - 11-11-2020

With higher end hardware, this generally runs at native resolution between 50-60fps for me. Occasional drops into the high 40's when driving in the city, but it's pretty playable.

Nevertheless I would probably just stick with Vanity Pack on PC if you don't have a 6- or 8-core processor.

Specs:

RPCS3 v0.0.13-11216-52fa69d9 Alpha | HEAD | Firmware version: 4.86
Intel® Core™ i7-9700K CPU @ 3.60GHz | 8 Threads | 47.94 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3
Operating system: Windows, Major: 10, Minor: 0, Build: 19042, Service Pack: none, Compatibility mode: 0
RSX: Found vulkan-compatible GPU: 'GeForce RTX 2060 SUPER' running on driver 457.30.0.0