Need for Speed ProStreet [BLES00176] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Need for Speed ProStreet [BLES00176] (/showthread.php?tid=187049) |
RE: Need for Speed ProStreet [BLES00176] - GrantKane - 05-20-2017 RPCS3 v0.0.2-3-d5107aa Alpha Quote:·F 0:00:38.913935 {SPU[0x2000000] Thread (Job Manager - Job Thread)} class std::runtime_error thrown: Unknown/illegal channel (ch=21 [$MFC_Cmd]) RE: Need for Speed ProStreet [BLES00176] - Goustoulos - 12-02-2017 rpcs3-v0.0.4-2017-12-01-8f314c51_win64 Auto libraries X5460 4ghz, GTX480 Works fine on menus. Crashes when loading a race. RE: Need for Speed ProStreet [BLES00176] - Nicknine - 03-22-2018 rpcs3-v0.0.5-6560-9d961f62_win64 Intel Core i5-4690K @ 3.5 GHz 8 GB RAM (DDR3-1866) GeForce GTX 1060 (6 GB) No changes. Crashes when loading a race. RE: Need for Speed ProStreet [BLES00176] - scribam - 06-18-2018 Need retest because MFC Thread is gone RE: Need for Speed ProStreet [BLES00176] - GrantKane - 06-18-2018 RPCS3 v0.0.5-6957-af62c92b7 Alpha | HEAD Quote:·F 0:02:57.026797 {SPU[0x2000001] Thread (Job Manager - Job Thread) [0x032d4]} MEM: Access violation writing location 0x200b2000 RE: Need for Speed ProStreet [BLES00176] - GrantKane - 07-07-2018 RPCS3 v0.0.5-7017-42851a93d Alpha | HEAD Ingame. RE: Need for Speed ProStreet [BLES00176] - Asinine - 04-22-2022 RPCS3 v0.0.21-13458-f1a37da9 Alpha Ingame 60fps lock. Requires Framelimiter set to auto or it will crash when loading. I also noticed safe block size helped me get ingame in career mode but wasn't required for race day. YMMV Not playable as it crashes randomly with: F {SPU[0x0000300] Thread (Job Manager - Job Thread) [0x026f8]} SIG: Thread terminated due to fatal error: Unknown STOP code: 0x3fff (op=0x3fff, Out_MBox=empty) (in file C:\Users\ContainerAdministrator\AppData\Local\Temp\cirrus-ci-build\rpcs3\Emu\Cell\SPUThread.cpp:4774[:22], in function stop_and_signal) Clicking "Play" inside emulator to try and resume after this fatal doesn't resume the game. Audio is perfect, Graphics have an issue when driving at high speeds where the motion blur looks.. wrong. Even with WCB+100% Res scale. RE: Need for Speed ProStreet [BLES00176] - ro55 - 04-15-2023 I managed to get into Career Mode, With Accurate SPU DMA Accurate cache line stores and Accurate PPU 128 reservations always enabled. though doing this makes the audio stutter horrendously and pretty much unplayable |