Shining Resonance [BLJM61156] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Shining Resonance [BLJM61156] (/showthread.php?tid=186940) |
RE: Shining Resonance [BLJM61156] - GrantKane - 05-19-2017 RPCS3 v0.0.2-3-d5107aa Alpha White screen only. RE: Shining Resonance [BLJM61156] - Cerophono - 06-02-2017 v0.0.2.8-ae9fb59 White screen only, Tried all 6 combinations of PPU and SPU decoders. Code: U {PPU[0x1000000] Thread (main_thread) [0x003fb0b0]} sysPrxForUser TODO: _sys_process_atexitspawn() RE: Shining Resonance [BLJM61156] - digitaldude - 08-14-2017 rpcs3-v0.0.3-2017-08-10-de5fcce1_win64 Loadable. RE: Shining Resonance [BLJM61156] - ssshadow - 08-17-2017 Moving to Loadable. RE: Shining Resonance [BLJM61156] - JaCCOOHD - 10-12-2017 rpcs3-v0.0.3-2017-10-08-e8bde583_win64 It boots into the game and runs, but seems like either model or texture is not loading correctly (the characters looks like a mess, literally) RE: Shining Resonance [BLJM61156] - blueza5566 - 12-11-2017 rpcs3-v0.0.4-2017-12-10-6e9b064a_win64 Stuck At Loading Code: E {PPU[0x100000c] Thread (VlThread_TRPU) [0x00433318]} sceNpTrophy: sceNpTrophyRegisterContext(context=0x1, handle=0x1, statusCb=*0x7babb0, arg=*0x22096fc0, options=0x1) RE: Shining Resonance [BLJM61156] - DatKami - 06-04-2018 RPCS3 v0.0.5-6887-84ae64369 Alpha | HEAD Ingame, 30 FPS. Characters no longer look like a jumbled mess. Have not encountered game breaking bugs so far, but have not completed the game to call this Playable. |