Kung Fu Panda [BLES00243] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Kung Fu Panda [BLES00243] (/showthread.php?tid=185893) |
RE: Kung Fu Panda [BLES00243] - GrantKane - 05-05-2017 RPCS3 v0.0.2-3-2845617 Alpha The game doesn't even show its graphics window. Quote:·F 0:00:04.979662 {PPU[0x1000000] Thread (main_thread) [0x00b55108]} MEM: Access violation reading location 0x41a RE: Kung Fu Panda [BLES00243] - GrantKane - 11-11-2017 RPCS3 v0.0.3-3-3c9126d Alpha | HEAD Ingame with graphic bugs. RE: Kung Fu Panda [BLES00243] - Asinine - 11-11-2017 Moved to ingame RE: Kung Fu Panda [BLES00243] - UaQ - lover - 02-03-2019 RPCS3 v0.0.6-7786-a36d3af3 Alpha | HEAD Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.92 GiB RAM | AVX+ | TSX ! RSX: Found vulkan-compatible GPU: 'GeForce GTX 980 Ti' stats: maybe playable Gameplay with fps Vulkan 31min https://drive.google.com/file/d/11XUDKyk8p-E-5VBLjT638oSL8O9q-ync/view?usp=sharing log file in Attachment RE: Kung Fu Panda [BLES00243] - SloppyPuppy - 04-05-2020 This is not playable,impossible to finish,last mission has severe rendering bugs,strobe lights,missing textures and alot of different things (I fiddled with the options for a very long time and still didn't produce any results,deleted all caches and everything,tried turning off vblank and all) at one point the game freezes and won't work,every mission before the last one worked perfectly with stable 60 fps at 120Hz Vblank (http://prntscr.com/rtgqoy) however The final mission won't render properly,the shader compiling takes forever,and once they do get compiled the strobe light effect still goes on,the audio lags behind the video,and couple seconds after the game starts (after cutscene) the game freezes and stops working,I tried switching between both Vulkan and OpenGL,the same exact symptomes,I messed with bunch of video settings turning down vblank back to 60,turning off and on color buffers,many different things. Here's a screenshot of what happens after freezing once and then starting the game again on the same mission (http://prntscr.com/rtgv4o),meanwhile if you loadup a different mission and then reload the final mission again,you get the choppy strobe lighty rendering bug and shortly a crash too. (http://prntscr.com/rtgxvb) (http://prntscr.com/rtgy4s) finally this is the exact moment it always crashes,when it tries to engage the second cutsceen after part of the level. (http://prntscr.com/rtgyjp) I am quite new,so if I am not mistaken this would be considered in-game and not playable (http://prntscr.com/rtgzv6) |