RPCS3 Forums
Fairytale Fights [BLUS30456] - Printable Version

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+--- Thread: Fairytale Fights [BLUS30456] (/showthread.php?tid=185776)



RE: Fairytale Fights [BLUS30456] - GrantKane - 05-03-2017

RPCS3 v0.0.2-3-2845617 Alpha
Quote:·F 0:02:07.040964 {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment shader(s) were not successfully compiled before glLinkProgram() was called. Link failed.
'



RE: Fairytale Fights [BLUS30456] - GrantKane - 12-26-2017

RPCS3 v0.0.4-6273-3cf0fb60 Alpha | HEAD
Ingame (maybe even playable).
[Image: RA8vhJL.png]
[Image: AeeoI6g.jpg]


RE: Fairytale Fights [BLUS30456] - UaQ - lover - 01-03-2019

RPCS3 v0.0.5-7652-37c621eb Alpha | HEAD

Intel® Core™ i3-8100 CPU @ 3.60GHz | 4 Threads | 7.92 GiB RAM | AVX+ GPU 980 TI

playable

[Image: attachment.php?aid=11967]


RE: Fairytale Fights [BLUS30456] - UaQ - lover - 01-05-2019

gameplay with fps 

https://drive.google.com/file/d/1ycSAg2MXlyj0ceJJjodJmiNDHhqOEq5n/view?usp=sharing

need someone with better cpu to test it properly

log file in Attachment


RE: Fairytale Fights [BLUS30456] - Asinine - 01-10-2019

That isn't playable, audio is broken and it looks like you played this game for maybe 30minutes. Make sure you play a game for a considerable amount of time (if it runs well) before making a playable report..


RE: Fairytale Fights [BLUS30456] - digitaldude - 03-23-2020

RPCS3 v0.0.9-10003-52360b3f

Playable. Audio is working now.