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Resistance 3 - Haven Demo [NPEA90102] - Printable Version

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+--- Thread: Resistance 3 - Haven Demo [NPEA90102] (/showthread.php?tid=184365)



Resistance 3 - Haven Demo [NPEA90102] - MarioSonic2987 - 04-17-2017

Tested in d50d69e.

Core

PPU: Interpreter (fast)
SPU: Interpreter (fast)

LLE Modules
Load liblv2.sprx

Graphics

- OpenGL
- 720x480
- Auto (Frame limit)
- VSync

Audio

- XAudio2



RE: Resistance 3 - Haven Demo [NPEA90102] - Megamouse - 04-02-2018

RPCS3 v0.0.5-6630-0e74f2e34 Alpha | HEAD

still loadable


RE: Resistance 3 - Haven Demo [NPEA90102] - MarioSonic2987 - 06-23-2018

With rpcs3-v0.0.5-6997-83f096c4_win64, reaches main menu. Crashes before going ingame. Requires PPU interpreter fast.

PD: Move this thread to Intro.


RE: Resistance 3 - Haven Demo [NPEA90102] - Deminating - 07-07-2018

RPCS3 v0.0.5-7077-f0a9799b4 Alpha | HEAD

Intel® Core™ i7-8700K CPU @ 3.70GHz | 12 Threads | 15.93 GiB RAM | AVX+ | TSX


Ingame. Seems to need PPU fast, log has a run crashing in intro with LLVM, and ingame with fast. Low fps.


RE: Resistance 3 - Haven Demo [NPEA90102] - digitaldude - 01-14-2020

RPCS3 v0.0.8-9370-8bbda3de

Playable.


RE: Resistance 3 - Haven Demo [NPUA70175] - Asinine - 01-31-2020

RPCS3 v0.0.8-9456-92466165 Alpha
Moving back to ingame. Your fps is incorrect, you have the FPS bug. I get 15-25fps at the starting area. On your slower CPU it should be even lower than that. And I have infinite loop spam in log, performance drops over time. Bullets and explosions not rendered. Even after playing for 2minutes i can see it's obviously not playable.