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Assassin's Creed: Brotherhood [BLES00909] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Assassin's Creed: Brotherhood [BLES00909] (/showthread.php?tid=183339) |
RE: Assassin's Creed: Brotherhood [BLES00909] - GrantKane - 04-06-2017 RPCS3 v0.0.2-3-6548807 Alpha The game doesn't installing. Quote:·E 0:00:45.688344 {rsx::thread} RSX: Invalid RSX method 0xfffc (arg=0xfeed0000) RE: Assassin's Creed: Brotherhood [BLES00909] - Maxetto - 08-10-2017 Emulator Version: rpcs3-v0.0.3-5642 Game Status: Ingame PPU/SPU Decoder: Interpreter (Fast) [Will work with every option, anyway] GPU: OpenGL. Invalidate Cache Every Frame: false XAudio: Downmix to Stereo: false I/O: XInput System: Language: Italian, Enable /host_root/: true Everything else as Default configuration. FW used 4.81 Notes: 1. Flickering Ubisoft logo and historic message (Epilepsy warning!!!) 2. Wrong colors and some graphic artifacts, no matter which GPU API and options. 3. DirectX12 API not working RE: Assassin's Creed: Brotherhood [BLES00909] - Maxetto - 03-25-2018 Emulator Version: RPCS3 v0.0.5-6592-a36acf49d Alpha Game Status: Ingame PPU Decoder: Recompiler SPU Decoder: Interpreter (fast) GPU: Vulkan. Strict Rendering on. XAudio: Downmix to Stereo: false I/O: XInput System: Language: Italian, Enable /host_root/: true Everything else as Default configuration. FW used 4.81 Notes: 1. Freezes silently with SPU Recompiler, otherwise it goes ingame (with finally normal colors) with Interpreter but hangs due to so many shaders to compile. 2. Stable 30 fps in loading lobby. |