Need for Speed: Rivals [BLUS31201] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Need for Speed: Rivals [BLUS31201] (/showthread.php?tid=183126) |
RE: Need for Speed: Rivals [BLUS31201] - GrantKane - 04-04-2017 RPCS3 v0.0.2-3-6548807 Alpha Black screen only. RE: Need for Speed: Rivals [BLUS31201] - digitaldude - 08-15-2017 rpcs3-v0.0.3-2017-08-10-de5fcce1_win64 Intro. RE: Need for Speed: Rivals [BLUS31201] - ssshadow - 08-17-2017 Moving to intro. RE: Need for Speed: Rivals [BLUS31201] - Ordinary205 - 03-17-2023 - SYS: RPCS3 v0.0.27-14813-fe51c7b9 Alpha | master - SYS: AMD Ryzen 9 5900X 12-Core Processor | 24 Threads | 15.89 GiB RAM | TSC: 3.700GHz | AVX+ | FMA3 - SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19045, Service Pack: none, Compatibility mode: 0 - RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 3080' running on driver 531.29.0.0 - SYS: Firmware version: 4.9 Status: Ingame The game has random crashes when trying to get past the menus. It has minor/medium tall vertex explosions, but when using a nitrous, going through tunnels, or using a police sirens will heavily degrade the performance due to a half-screen bug. Mountain textures aren't correctly fixed after enabling WCB+SRM. Although I haven't tried playing the game from start to finish it may require further testing. Note: Enabling "Force CPU Blit Emulation" would causes a black screen bug to happen approximately 0.5 seconds or more. Rare error when loading the menu/gameplay: ·F 0:03:10.792252 {PPU[0x100000d] Thread (JobManager PPU) [0x00509100]} SIG: Thread terminated due to fatal error: Assertion Failed! Vulkan API call failed with unrecoverable error: Device lost (Driver crashed with unspecified error or stopped responding and recovered) (VK_ERROR_DEVICE_LOST) RPCS3.log.gz (Size: 960.63 KB / Downloads: 4) |