RPCS3 Forums
Need for Speed: The Run [BLUS30757] - Printable Version

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+--- Thread: Need for Speed: The Run [BLUS30757] (/showthread.php?tid=183028)



RE: Need for Speed: The Run [BLUS30757] - GrantKane - 04-03-2017

RPCS3 v0.0.2-3-6548807 Alpha
Quote:·F 0:00:04.605028 {PPU[0x1000002] Thread (ps3_init) [0x017bb708]} MEM: Access violation writing location 0x10



RE: Need for Speed: The Run [BLUS30757] - Kravicka - 10-23-2017

RPCS3 v0.0.3-3-96fd855 Alpha
Intro

   




.gz   RPCS3.log.gz (Size: 1.33 MB / Downloads: 39)


RE: Need for Speed: The Run [BLUS30757] - Ordinary205 - 04-01-2023

- SYS: RPCS3 v0.0.27-14839-3e556c71 Alpha | master
- SYS: AMD Ryzen 9 5900X 12-Core Processor | 24 Threads | 15.89 GiB RAM | TSC: 3.700GHz | AVX+ | FMA3
- SYS: Operating system: Windows, Major: 10, Minor: 0, Build: 19045, Service Pack: none, Compatibility mode: 0
- RSX: Found vulkan-compatible GPU: 'NVIDIA GeForce RTX 3080' running on driver 531.41.0.0
- SYS: Firmware version: 4.9


Status: Ingame

Just like [NPEB00851], and [BLES01298]. The game is unplayable due to freezes, crashes, and graphical rendering issues. It requires lower than 100% clock scale in order to go ingame.
The audio can be fixed by enabling Accurate Xfloat or ASMJIT.

Note: Enabling Write Color Buffers can fix a few graphical bugs, however it increases a higher chance for the game to crash/freeze, which requires to low the clock scale even more.


.gz   RPCS3.log.gz (Size: 865.48 KB / Downloads: 4)


RE: Need for Speed: The Run [BLUS30757] - Ani - 01-28-2024

0.0.27-14839-3e556c71

Clock scale can't be modified for compatibility reports, moved back to Intro