RPCS3 Forums
GRID 2 [BLES01855] - Printable Version

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+--- Thread: GRID 2 [BLES01855] (/showthread.php?tid=183024)



RE: GRID 2 [BLES01855] - GrantKane - 04-03-2017

RPCS3 v0.0.2-3-c4066b9 Alpha
Quote:·F 0:00:09.574561 {PPU[0x100000d] Thread (FS AIO Thread) [0x0065bff8]} MEM: Access violation reading location 0xffff9068



RE: GRID 2 [BLES01855] - N1K17Y - 12-04-2017

goes ingame



RE: GRID 2 [BLES01855] - Asinine - 12-04-2017

Need RPCS3 version info, please read https://forums.rpcs3.net/thread-196671.html before submitting a compatibility report.


RE: GRID 2 [BLES01855] - N1K17Y - 12-06-2017

damn, i forgot 
rpcs3-v0.0.4-2017-12-01-3fbc960c_win64


RE: GRID 2 [BLES01855] - Daskunksta - 10-23-2020

After a lot of tweaking found it actually playable, untillllll u finished the 1st raced then sadly it hangs. But maybe this might help others later, that''s why i shall write what i did.

I've an i9 10k9 with 2933 mhz memory (64gb), and a NVidea Geforce 2080 Ti (11 gb)
RPCS3 0.0.12-11066-552d8e6a-alpha

Getting visuals wasnt that hard, but getting the sound not squeeking or cracking was a way lot more puzzling:

In the end its mostly about timing all later steps i took was to get the powerusage down and in the end that indeed fixed the sound:

CPU:
PPU:LLVM
SPU:ASMJIT

checked:
enable thread shedule
enable spu loop detection

spu cache
(accurate xFloat)
Spu Block Size: Safe
SPU threads auto

GPU:
Vulkan 1280.x720

checked:
shader mode:
Async

Additional:
Write Color Buffers
Strict Rendering Mode
VSync
Stretch To Display Area
Multithreaded RSX

Audio:
Buffering on
IO mouse on basic rest null
network both disconnected

NO advanced options, all i tried didnt help or made it worse.
At the hang point it seems it runs into not_implemented stuff


RE: GRID 2 [BLES01855] - Ani - 10-24-2020

Removed attachment which was not a log file, and also random wall of text
Upload the actual compressed RPCS3.log file


RE: GRID 2 [BLES01855] - Daskunksta - 10-29-2020

(10-24-2020, 02:16 PM)Ani Wrote: Removed attachment which was not a log file, and also random wall of text
Upload the actual compressed RPCS3.log file

I copied the file from my log part in rpcs2 and then dumped it into txt.
Is there an other way to retrieve the log? cause clearly i didn't found that yet

(10-29-2020, 09:08 PM)Daskunksta Wrote:
(10-24-2020, 02:16 PM)Ani Wrote: Removed attachment which was not a log file, and also random wall of text
Upload the actual compressed RPCS3.log file

I copied the file from my log part in rpcs2 and then dumped it into txt.
Is there an other way to retrieve the log? cause clearly i didn't found that yet

P.S. i deleted the game when i couldn't get it running.