![]() |
GRID 2 [BLES01855] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: GRID 2 [BLES01855] (/showthread.php?tid=183024) |
RE: GRID 2 [BLES01855] - GrantKane - 04-03-2017 RPCS3 v0.0.2-3-c4066b9 Alpha Quote:·F 0:00:09.574561 {PPU[0x100000d] Thread (FS AIO Thread) [0x0065bff8]} MEM: Access violation reading location 0xffff9068 RE: GRID 2 [BLES01855] - N1K17Y - 12-04-2017 goes ingame RE: GRID 2 [BLES01855] - Asinine - 12-04-2017 Need RPCS3 version info, please read https://forums.rpcs3.net/thread-196671.html before submitting a compatibility report. RE: GRID 2 [BLES01855] - N1K17Y - 12-06-2017 damn, i forgot rpcs3-v0.0.4-2017-12-01-3fbc960c_win64 RE: GRID 2 [BLES01855] - Daskunksta - 10-23-2020 After a lot of tweaking found it actually playable, untillllll u finished the 1st raced then sadly it hangs. But maybe this might help others later, that''s why i shall write what i did. I've an i9 10k9 with 2933 mhz memory (64gb), and a NVidea Geforce 2080 Ti (11 gb) RPCS3 0.0.12-11066-552d8e6a-alpha Getting visuals wasnt that hard, but getting the sound not squeeking or cracking was a way lot more puzzling: In the end its mostly about timing all later steps i took was to get the powerusage down and in the end that indeed fixed the sound: CPU: PPU:LLVM SPU:ASMJIT checked: enable thread shedule enable spu loop detection spu cache (accurate xFloat) Spu Block Size: Safe SPU threads auto GPU: Vulkan 1280.x720 checked: shader mode: Async Additional: Write Color Buffers Strict Rendering Mode VSync Stretch To Display Area Multithreaded RSX Audio: Buffering on IO mouse on basic rest null network both disconnected NO advanced options, all i tried didnt help or made it worse. At the hang point it seems it runs into not_implemented stuff RE: GRID 2 [BLES01855] - Ani - 10-24-2020 Removed attachment which was not a log file, and also random wall of text Upload the actual compressed RPCS3.log file RE: GRID 2 [BLES01855] - Daskunksta - 10-29-2020 (10-24-2020, 02:16 PM)Ani Wrote: Removed attachment which was not a log file, and also random wall of text I copied the file from my log part in rpcs2 and then dumped it into txt. Is there an other way to retrieve the log? cause clearly i didn't found that yet (10-29-2020, 09:08 PM)Daskunksta Wrote:(10-24-2020, 02:16 PM)Ani Wrote: Removed attachment which was not a log file, and also random wall of text P.S. i deleted the game when i couldn't get it running. |