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Dark Souls: Prepare to Die Edition [BLES01765] - Printable Version

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+--- Thread: Dark Souls: Prepare to Die Edition [BLES01765] (/thread-182705.html)



RE: Dark Souls: Prepare to Die Edition [BLES01765] - GrantKane - 04-01-2017

RPCS3 v0.0.2-3-c4066b9 Alpha
Infinite loading.



RE: Dark Souls: Prepare to Die Edition [BLES01765] - Firelink Bonfire - 04-20-2017

Now goes ingame.

LLVM recompiler is currently incompatible due to "libfiber.sprx" issue.

[Image: 4aab1f7df075c897d54598bec0be3e87.png]



RE: Dark Souls: Prepare to Die Edition [BLES01765] - ssshadow - 04-20-2017

Nice find. Moving to ingame.

BTW, LLVM does work, just press resume after the pessimistic warning.



RE: Dark Souls: Prepare to Die Edition [BLES01765] - Melko - 12-18-2017

rpcs3-v0.0.4-2017-12-18-de5dab35_win64

I've successfuly beaten the gargoyles and Qeelag but it is impossible tho reach Sen's fortress. (had a lot of crashes before but this one is reproducible)
From Undead parish or the forest the game always crash with the same error before reaching the bonfire.

I have joined the save if someone wants to try to past this point.
(I used an eboot cheat but even with the original EBOOT the crash still occurs)


RE: Dark Souls: Prepare to Die Edition [BLES01765] - cleverest - 10-22-2018

Any updates on this game compatibility with the recent builds?


RE: Dark Souls: Prepare to Die Edition [BLES01765] - isshininu - 10-22-2018

(10-22-2018, 04:34 AM)cleverest Wrote: Any updates on this game compatibility with the recent builds?

What updates you expected?
Sen's bug is not fixed yet, noone can progress further yet.


RE: Dark Souls: Prepare to Die Edition [BLES01765] - isshininu - 09-17-2019

Sen's fortress bug is fixed in latest builds.
Unstable FPS is what preventing game from being playable; maybe something else - I did not walkthrough game after that point yet.