Harry Potter and the Deathly Hallows: Part 2 [BLES01307] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Harry Potter and the Deathly Hallows: Part 2 [BLES01307] (/showthread.php?tid=182476) |
RE: Harry Potter and the Deathly Hallows: Part 2 [BLES01307] - GrantKane - 03-29-2017 RPCS3 v0.0.2-3-cec75e8 Alpha White screen only. RE: Harry Potter and the Deathly Hallows: Part 2 [BLES01307] - digitaldude - 12-17-2017 rpcs3-v0.0.4-2017-12-16-17bfb3be_win64 Loadable. RE: Harry Potter and the Deathly Hallows: Part 2 [BLES01307] - GrantKane - 07-10-2018 RPCS3 v0.0.5-7088-a5d4e58dd Alpha | HEAD The game freezes on the intro copyrights. RE: Harry Potter and the Deathly Hallows: Part 2 [BLES01307] - FlexBy - 12-03-2022 RPCS3 v0.0.25-14407-82a8d96f Alpha | master | FW 4.88 | Windows 10 22H2 AMD Ryzen 5 3600 | 12 Threads | 31.93 GiB RAM | AVX+ | FMA3 GPU: NVIDIA GeForce RTX 3060 Ti (516.94) Ingame Settings used: SPU interpreter dynamic Delay each odd MFC command Clock scale 50% RE: Harry Potter and the Deathly Hallows: Part 2 [BLES01307] - Ani - 01-28-2024 0.0.25-14407-82a8d96f Clock scale can't be modified for playability reports, moved back to ingame. Open an issue on GitHub for that issue. |