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Sonic & All-Stars Racing Transformed Demo [NPEB90471] - Printable Version

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+--- Thread: Sonic & All-Stars Racing Transformed Demo [NPEB90471] (/showthread.php?tid=182181)



RE: Sonic & All-Stars Racing Transformed Demo [NPEB90471] - basic.wizard - 03-27-2017

Settings
Core
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Load required libraries: [checked]

Graphics
Renderer: Vulkan
Resolution: 1280x720
Frame limit: Auto
VSync: [checked]

Audio
Audio Out: XAudio2

System
Language: English (US)


Notes
Frame rate is <1fps during FMV playback, and is about 10-20fps with random framerate drops everywhere else. No 3D graphics are rendered, making this unplayable. Sound plays, but constantly stops due to the game running really slowly.


Images

[Image: REg9sn0.png]

[Image: wGEfybF.jpg]

[Image: pQYw4yX.png]




Tested using 3bfe17a1



RE: Sonic & All-Stars Racing Transformed Demo [NPEB90471] - Asinine - 11-08-2017

RPCS3 v0.0.3-3-ed21bb3 Alpha
Ingame thanks to kd-11s recent changes.

I was able to finish a race without any freeze and decent performance but the graphical issues make it nearly impossible to see where you're going.


RE: Sonic & All-Stars Racing Transformed Demo [NPEB90471] - UaQ - lover - 03-10-2020

RPCS3 v0.0.9-9886-7989de9d Alpha | HEAD | Firmware version: 4.85
Intel® Core™ i9-9900KF CPU @ 3.60GHz | 16 Threads | 15.91 GiB RAM | TSC: Bad | AVX+ | TSX

Operating system: Windows, Major: 10, Minor: 0, Build: 18363, Service Pack: none, Compatibility mode: 0
·! 0:00:00.000000 RSX: Found vulkan-compatible GPU: 'GeForce GTX 1070' running on driver 441.87.0.

stats: playable

ingame stable at 29 to 30fps all the time.

it's fine and no crash or freeze at all 

log file and screenshots in Attachment