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Dead Rising 2 [BLUS30439] - Printable Version

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+--- Thread: Dead Rising 2 [BLUS30439] (/showthread.php?tid=181987)



RE: Dead Rising 2 [BLUS30439] - Blast Processing - 03-25-2017

Dead Rising 2 attempts to go to the title screen and loads the copyright text for the game, but then stops.

Code:
E {PPU[0x1000000] Thread (main_thread) [0x010ea020]} cellGcmSys: cellGcmSetTile: bad compression mode! (7)
E {PPU[0x1000000] Thread (main_thread) [0x010ea020]} cellGcmSys: cellGcmSetTile: bad compression mode! (11)
U {PPU[0x1000000] Thread (main_thread) [0x010e9f20]} cellGcmSys TODO: cellGcmSetZcull(index=0, offset=0xb2c0000, width=1024, height=576, cullStart=0x0, zFormat=0x2, aaFormat=0x3, zCullDir=0x0, zCullFormat=0x1, sFunc=0x1, sRef=0x80, sMask=0xff)
E {PPU[0x1000001] Thread (FileOp) [0x010e9b60]} sys_fs: sys_fs_stat(“/dev_bdvd/PS3_GAME/USRDIR/data/serial.bin”) failed: not found
E {PPU[0x1000001] Thread (FileOp) [0x010e9b60]} 'cellFsStat' failed with 0x80010006 : CELL_ENOENT
E {PPU[0x1000001] Thread (FileOp) [0x010e9b60]} sys_fs: sys_fs_stat(“/dev_bdvd/PS3_GAME/USRDIR/data/capcom.txt”) failed: not found
E {PPU[0x1000001] Thread (FileOp) [0x010e9b60]} 'cellFsStat' failed with 0x80010006 : CELL_ENOENT