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Tony Hawk's Proving Ground [BLES00130] - Printable Version

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+--- Thread: Tony Hawk's Proving Ground [BLES00130] (/showthread.php?tid=181576)



RE: Tony Hawk's Proving Ground [BLES00130] - kamer1337 - 03-20-2017

RPCS3 v0.0.2-3-2b79a36

Quote:F {PPU[0x1000000] Thread (main_thread) [0x00dcd330]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:641)



RE: Tony Hawk's Proving Ground [BLES00130] - kamer1337 - 05-16-2017

RPCS3 v0.0.2-7-7da719e

ingame



RE: Tony Hawk's Proving Ground [BLES00130] - Catarax - 09-16-2017

Game can be played as Player 2 in multiplayer actually :

https://www.youtube.com/watch?v=O8hy2iO-HgI


RE: Tony Hawk's Proving Ground [BLES00130] - kamer1337 - 05-31-2019

Game is Playable, no bugs, 15-30 fps (tested on notebook GF GTX 1060, i7-8750h). Recent builds


RE: Tony Hawk's Proving Ground [BLES00130] - digitaldude - 06-01-2019

need 3 screenshots build name and log file.


RE: Tony Hawk's Proving Ground [BLES00130] - kamer1337 - 06-07-2019

added screenshots and log

RPCS3 v0.0.6-8194-1dedeb37


RE: Tony Hawk's Proving Ground [BLES00130] - UaQ - lover - 12-22-2019

not even close to playable on i9 9900kf

ingame it's goes low at 16fps and most of time at 20fps it should be stable at 30fps all the time

so need more performance


RE: Tony Hawk's Proving Ground [BLES00130] - FlexBy - 04-11-2022

RPCS3 v0.0.21-13428-3ed5a935 Alpha | HEAD | FW 4.88 | Windows 10 21H2
AMD Ryzen 5 3600 | 12 Threads | 31.93 GiB RAM | TSC: 3.600GHz | AVX+ | FMA3
GPU: NVIDIA GeForce GTX 1050 Ti (511.23)


Playable. 2 player mode seems to always crash when you try to play it, playback clips seems to be broken too as seen on the video, vblank doesn't break it. Overall game runs pretty well considering you can increase framerate, always stays above 30FPS.



RPCS3 v0.0.21-13432-b04bd5fa
Tried 2 player mode again and it seems that it's up to luck. Sometimes it may crash sometimes it may work.

CRASH


INGAME



RE: Tony Hawk's Proving Ground [BLES00130] - nickrossman39 - 06-22-2023

The  playback error has been fixed by #13917