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F.E.A.R. 2: Project Origin [BLUS30251] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: F.E.A.R. 2: Project Origin [BLUS30251] (/showthread.php?tid=181460) |
RE: F.E.A.R. 2: Project Origin [BLUS30251] - GrantKane - 03-18-2017 RPCS3 v0.0.2-3-2b79a36 Alpha Black screen only. RE: F.E.A.R. 2: Project Origin [BLUS30251] - digitaldude - 08-06-2017 rpcs3-v0.0.3-2017-08-06-c9d06b09_win64 ingame. RE: F.E.A.R. 2: Project Origin [BLUS30251] - ssshadow - 08-17-2017 Moving to Ingame. RE: F.E.A.R. 2: Project Origin [BLUS30251] - MasterTurkey - 07-25-2018 ingame video. Rainbow effect. Vulkan 4k with default settings. RPCS3 v0.0.5-7105-064d0619e Alpha | HEAD Intel® Core i7-8700K CPU @ 3.70GHz | 12 Threads | 15.89 GiB RAM | AVX+ | TSX RE: F.E.A.R. 2: Project Origin [BLUS30251] - Sandi1987 - 01-04-2020 Game works perfect with "Write Color Buffers, Read Depth Buffers and Read Color Buffers" in RPCS3 ZCull Build. ![]() RE: F.E.A.R. 2: Project Origin [BLUS30251] - Caladain - 12-04-2020 Possible Regression RPCS3 0.0.13-11337-c2a85bde Alpha, Firmware version: 4.86 Current status with default config is a clear Nothing, not In Game. No window pops up, no FPS counter, no black screen. Last lines in the log window: U {PPU[0x1000000] Thread (main_thread) [0x0188ff0c]} sys_prx TODO: _sys_prx_get_module_id_by_name(name=“cellLibprof”, flags=0, pOpt=*0x0) E {PPU[0x1000000] Thread (main_thread) [0x0188ff0c]} SYS: '_sys_prx_get_module_id_by_name' failed with 0x8001112e : CELL_PRX_ERROR_UNKNOWN_MODULE [1] E {PPU[0x1000000] Thread (main_thread) [0x01952090]} SYS: 'sys_fs_open' failed with 0x80010006 : CELL_ENOENT, “/dev_bdvd/PS3_GAME/USRDIR/cmdline.txt” [1] E {PPU[0x1000000] Thread (main_thread) [0x01952000]} SYS: 'sys_fs_opendir' failed with 0x80010006 : CELL_ENOENT, “//dev_bdvd/PS3_GAME/USRDIR/Custom/AdditionalContent/*.Arch01” [1] E {PPU[0x1000000] Thread (main_thread) [0x01952000]} SYS: 'sys_fs_opendir' failed with 0x8001002e : CELL_ENOTDIR, “/dev_bdvd/PS3_GAME/USRDIR/Layer.Arch01” [1] E {PPU[0x1000000] Thread (main_thread) [0x01952000]} SYS: 'sys_fs_opendir' failed with 0x8001002e : CELL_ENOTDIR, “/dev_bdvd/PS3_GAME/USRDIR/LayerA.Arch01” [1] E {PPU[0x1000000] Thread (main_thread) [0x01952000]} SYS: 'sys_fs_opendir' failed with 0x8001002e : CELL_ENOTDIR, “/dev_bdvd/PS3_GAME/USRDIR/LayerL.Arch01” [1] E {PPU[0x1000000] Thread (main_thread) [HLE:0x016607f8, LR:0x0001b788]} cellGame: cellGameDataCheckCreate2(version=0x0, dirName=“BLUS30251”, errDialog=0x1, funcStat=*0x142ae28, container=4294967295) E {PPU[0x1000000] Thread (main_thread) [0x01952000]} SYS: 'sys_fs_opendir' failed with 0x80010006 : CELL_ENOENT, “(null)//dev_hdd0/game/BLUS30251/USRDIR” [1] E {PPU[0x1000000] Thread (main_thread) [0x01952000]} SYS: 'sys_fs_opendir' failed with 0x80010006 : CELL_ENOENT, “//dev_bdvd/PS3_GAME/USRDIR/Save” [1] E {PPU[0x1000000] Thread (main_thread) [0x01952000]} SYS: 'sys_fs_opendir' failed with 0x80010006 : CELL_ENOENT, “//dev_bdvd/PS3_GAME/USRDIR/Save” [2] E {PPU[0x1000000] Thread (main_thread) [0x01955fc8]} SYS: 'sys_fs_mkdir' failed with 0x80010026 : CELL_EROFS, “//dev_bdvd/PS3_GAME/USRDIR/Save” [1] F {PPU[0x1000000] Thread (main_thread) [0x0098d300]} VM: Access violation reading location 0x0 (unmapped memory) [type=u32] Intel Core i5-9600k EVGA RTX 2070 SUPER XC Ultra Gaming 32GB G Skill F4-3200C16-16GVK RE: F.E.A.R. 2: Project Origin [BLUS30251] - tee4341 - 03-20-2022 RPCS3 Version: 0.0.21-13359-3972022f Alpha gun is transparent ![]() Intel® Core i7-6700HQ CPU @ 2.60GHz | 8 Threads | 15.86 GiB RAM | TSC: 2.592GHz | AVX+ | FMA3 | TSX RE: F.E.A.R. 2: Project Origin [BLUS30251] - BloodyAnvil - 05-01-2022 (03-20-2022, 07:04 PM)tee4341 Wrote: RPCS3 Version: 0.0.21-13359-3972022f Alpha Using the Debug menu, selecting High Precision Z-Buffer corrected it for me. |