RPCS3 Forums
Stranglehold [BLES00144] - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4)
+--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5)
+--- Thread: Stranglehold [BLES00144] (/showthread.php?tid=181137)



RE: Stranglehold [BLES00144] - GrantKane - 03-15-2017

RPCS3 v0.0.2-3-1b5a479 Alpha



RE: Stranglehold [BLES00144] - creeperjedi - 07-16-2017

Using RPCS3 v0.0.2-7-0184db13 Alpha, Stranglehold is now Loadable! (If someone could move this thread to Commercial Games: Loadable, that would be great!)

Settings:
PPU Decoder: Interpreter (fast)
SPU Decoder: Recompiler (ASMJIT)
Renderer: OpenGL
Libraries: Automatically load required libraries

Notes:
95% of the time you just get a black screen, but in the other 5%, you get an in-game screen regarding all of the game's copyrights. (See attached picture for more details).

The game's FPS ranges from 0 to 0.04



RE: Stranglehold [BLES00144] - digitaldude - 08-08-2017

rpcs3-v0.0.3-2017-08-07-31ec0053_win64


Ingame with write color buffer.



RE: Stranglehold [BLES00144] - ssshadow - 08-17-2017

Moving to Ingame.



RE: Stranglehold [BLES00144] - creeperjedi - 08-18-2017

(08-08-2017, 04:30 PM)digitaldude Wrote: rpcs3-v0.0.3-2017-08-07-31ec0053_win64


Ingame with write color buffer.

I was trying to run the game on a newer version of the emulator to see if there was any progress, but no matter what settings I used the screen was just black whenever I was ingame. I was wondering what settings you used for your test.



RE: Stranglehold [BLES00144] - digitaldude - 08-18-2017

It's in the log file, all the settings.



RE: Stranglehold [BLES00144] - Heroflex - 02-25-2020

rpcs3-v0.0.8-9568-bcbe3245_win64

[email protected]
16GB DDR3
GTX 1070



Game runs well with default settings.

720p only, any resolution scaling causes a graphics bug where everything is cast with a strong green colour.

Changing vblank frequency does nothing, game runs at 32fps with vsync on.

Doesn't seem very demanding on my hardware.

Played for a few minutes and everything in-game worked with no noticeable bugs.

Probably ready for Playable status.

*With further testing I have discovered that enabling both 'Write Color Buffers' and 'Force CPU blit emulation' at the same time fixes the aforementioned upscaling bug.*


RE: Stranglehold [BLES00144] - ClintRockfoot - 09-07-2022

I used to be able to run this just fine at default RPCS3 settings, but now all in-game parts (main menu and gameplay) show a black screen unless Write Color Buffers is enabled.

RPCS3 v0.0.23-14088-698c3415 Alpha