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Medal of Honor: Airborne [BLUS30067] - Printable Version

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+--- Thread: Medal of Honor: Airborne [BLUS30067] (/showthread.php?tid=181133)



RE: Medal of Honor: Airborne [BLUS30067] - GrantKane - 03-15-2017

RPCS3 v0.0.2-3-1b5a479 Alpha
Quote:·F 0:00:13.439018 {PPU[0x1000004] Thread (FlipPump) [0x0166a698]} class std::runtime_error thrown: Unimplemented
(in file C:\rpcs3\rpcs3\Emu\Cell\Modules\cellGcmSys.cpp:620)



RE: Medal of Honor: Airborne [BLUS30067] - GrantKane - 11-08-2017

RPCS3 v0.0.3-3-ed21bb3 Alpha | HEAD
Ingame.
[Image: akLYBMg.png]
[Image: skck7dh.jpg]


RE: Medal of Honor: Airborne [BLUS30067] - cleverest - 03-18-2022

RPCS3 Version: 0.0.21-13349-f3a325fe Alpha

appears PLAYABLE, but only played through first part of the first mission....needs more testing. Used defaults, Vulkan, except res is 150% (1920x1080p)


RE: Medal of Honor: Airborne [BLUS30067] - L0WHAWK - 11-09-2023

While I've played, it is very stable while in game, but when you die it is a toss up, if it locks up or not. It doesn't always. But when it does crash, you can just reboot and reload. It will pick up from the last check point. The same thing it was going to do when it crashed. I played for about 3 hours total, on Casual level. Just trying to see how far I could go.. As long as I didn't die, it all worked as should. And again it didn't always lock up upon death. But never locked up any other time, on me.

YTvideo: https://youtu.be/YvaNDfl8HTw