Rain [NPEA00394] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Rain [NPEA00394] (/showthread.php?tid=180918) |
RE: Rain [NPEA00394] - Megamouse - 03-12-2017 RPCS3 v0.0.2-3-cdc49d1 Alpha PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (ASMJIT) Renderer: OpenGL Same as in Rain [NPUA80719] RE: Rain [NPEA00394] - Asinine - 09-10-2017 Retest? RE: Rain [NPEA00394] - money123451 - 09-10-2017 if you do it takes lots of tries to get it to boot up to intro since its unstable af and PPU LLVM needs to be off or it will crash the whole emu. RE: Rain [NPEA00394] - digitaldude - 09-10-2017 rpcs3-v0.0.3-2017-09-10-f0358f85_win64 Intro. RE: Rain [NPEA00394] - vlakipn - 09-14-2017 (09-10-2017, 09:00 PM)digitaldude Wrote: rpcs3-v0.0.3-2017-09-10-f0358f85_win64 Which settings did you used? I dont manage to pass over: F {PPU[0x1000004] Thread (UnityMain) [0x00961a60]} class std::runtime_error thrown: Unregistered PPU function @EDIT - nvm, figured it out... RE: Rain [NPEA00394] - Megamouse - 10-08-2017 RPCS3 v0.0.3-3-47b121a Alpha PPU Decoder: Interpreter (fast) SPU Decoder: Recompiler (ASMJIT) Renderer: Vulkan RPCS3.log.gz (Size: 207.79 KB / Downloads: 17) Ingame: |