Lair [BCUS98112] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Lair [BCUS98112] (/showthread.php?tid=180899) Pages:
1
2
|
RE: Lair [BCUS98112] - Megamouse - 03-12-2017 RPCS3 v0.0.2-3-cdc49d1 Alpha PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (ASMJIT) Renderer: Vulkan Loads into black screen with 0fps RE: Lair [BCUS98112] - Megamouse - 08-17-2017 RPCS3 v0.0.3-3-334327d Alpha Now shows this message but still black screen 60 fps. RE: Lair [BCUS98112] - zekesonxx - 12-15-2017 RPCS3 v0.0.4-6223-a1fa10ac7 Alpha | master 60FPS black screen. Tried with both precise interpreters, still didn't work. RE: Lair [BCUS98112] - Asinine - 12-21-2017 In preparation for upcoming changes to the compatibility database, this thread is being moved to Intro. Due to other threads for the same media (Disc or PSN) already being in that category. If you can confirm one specific ID for the same game and in the same type (PSN or Disc) should not be in the same category e.g one of them is loadable the other is playable then please PM a moderator and we can look into it. (make sure both are tested with the same settings and RPCS3 version first) Tested with: RPCS3 v0.0.4-6195-3fbc960c Alpha @Zekesonxx always proviede a log file when testing, maybe try downloading the log files from the other thread to see what settings are being used if it doesn't work with the same settings try using the same build. If it still doesn't work then let me or another moderator know. RE: Lair [BCUS98112] - Megamouse - 04-08-2018 RPCS3 v0.0.5-6647-64992f758 Alpha | HEAD Ingame needs LLE cellVDec and SIXAXIS (DS4) RE: Lair [BCUS98112] - rising_anthony - 11-02-2021 Running RPCS3 version 0.0.19-12975-37383f42 Alpha As Megamouse said you must switch libvdec.sprx to LLE in the advanced tab of the configuration. I was able to go in-game and actually fly the dragon in the "prologue" mission. I noted that the motion controls are bugged, seems like the controls are "inverted" if it makes sense; controller upright brings the dragon to face upwards, and flipping the controller upside down seems to stabilize it. It's very close from being playable, but sadly the motion controls issue makes it yet another step behind. RE: Lair [BCUS98112] - Mock - 11-06-2021 RPCS3 Version: 0.0.19-12985-f7eacf70 Alpha With Vulkan and libvdec.sprx i got into the game. but with a xbox controller i could not reach far as it requires sixaxis input. If libvdec.sprx was not enable it will freeze in the ingame menu RE: Lair [BCUS98112] - Melko - 11-09-2021 (11-06-2021, 09:06 AM)Mock Wrote: RPCS3 Version: 0.0.19-12985-f7eacf70 Alpha An update is available for the pal game, probably the nstc too wich enables an option in the settings to play the game without gyro controls. RE: Lair [BCUS98112] - WAUthethird - 09-01-2023 Version tested: rpcs3-v0.0.29-15564-f9f2657c_win64 Tried this out today, and it boots into a black screen. No intro. My provided log file is with libvdec.sprx as LLE (as mentioned in the posts) but it gives the same black screen even when it's in HLE. RE: Lair [BCUS98112] - WAUthethird - 09-06-2023 Tested with RPCS3 0.0.29-15606-93ac75cd Alpha, both with libvdec.sprx set to LLE and without. Seeing a black screen at 30fps when launching, does not show title screen or play any audio. |