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Lair [BCUS98112] - Printable Version

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+--- Thread: Lair [BCUS98112] (/showthread.php?tid=180899)

Pages: 1 2


RE: Lair [BCUS98112] - Megamouse - 03-12-2017

RPCS3 v0.0.2-3-cdc49d1 Alpha
PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Renderer: Vulkan

Loads into black screen with 0fps







RE: Lair [BCUS98112] - Megamouse - 08-17-2017

RPCS3 v0.0.3-3-334327d Alpha

Now shows this message but still black screen 60 fps.







RE: Lair [BCUS98112] - zekesonxx - 12-15-2017

RPCS3 v0.0.4-6223-a1fa10ac7 Alpha | master

60FPS black screen. Tried with both precise interpreters, still didn't work.


RE: Lair [BCUS98112] - Asinine - 12-21-2017

In preparation for upcoming changes to the compatibility database, this thread is being moved to Intro. Due to other threads for the same media (Disc or PSN) already being in that category.

If you can confirm one specific ID for the same game and in the same type (PSN or Disc) should not be in the same category e.g one of them is loadable the other is playable then please PM a moderator and we can look into it. (make sure both are tested with the same settings and RPCS3 version first)

Tested with: RPCS3 v0.0.4-6195-3fbc960c Alpha

@Zekesonxx always proviede a log file when testing, maybe try downloading the log files from the other thread to see what settings are being used if it doesn't work with the same settings try using the same build. If it still doesn't work then let me or another moderator know.


RE: Lair [BCUS98112] - Megamouse - 04-08-2018

RPCS3 v0.0.5-6647-64992f758 Alpha | HEAD

Ingame

needs LLE cellVDec and SIXAXIS (DS4)


RE: Lair [BCUS98112] - rising_anthony - 11-02-2021

Running RPCS3 version 0.0.19-12975-37383f42 Alpha
As Megamouse said you must switch libvdec.sprx to LLE in the advanced tab of the configuration.
I was able to go in-game and actually fly the dragon in the "prologue" mission.
I noted that the motion controls are bugged, seems like the controls are "inverted" if it makes sense; controller upright brings the dragon to face upwards, and flipping the controller upside down seems to stabilize it.
It's very close from being playable, but sadly the motion controls issue makes it yet another step behind.


RE: Lair [BCUS98112] - Mock - 11-06-2021

RPCS3 Version: 0.0.19-12985-f7eacf70 Alpha

With Vulkan and libvdec.sprx i got into the game. but with a xbox controller i could not reach far as it requires sixaxis input.
If libvdec.sprx was not enable it will freeze in the ingame menu


RE: Lair [BCUS98112] - Melko - 11-09-2021

(11-06-2021, 09:06 AM)Mock Wrote: RPCS3 Version: 0.0.19-12985-f7eacf70 Alpha

With Vulkan and libvdec.sprx i got into the game. but with a xbox controller i could not reach far as it requires sixaxis input.
If libvdec.sprx was not enable it will freeze in the ingame menu

An update is available for the pal game, probably the nstc too wich enables an option in the settings to play the game without gyro controls.


RE: Lair [BCUS98112] - WAUthethird - 09-01-2023

Version tested: rpcs3-v0.0.29-15564-f9f2657c_win64

Tried this out today, and it boots into a black screen. No intro.

My provided log file is with libvdec.sprx as LLE (as mentioned in the posts) but it gives the same black screen even when it's in HLE.


RE: Lair [BCUS98112] - WAUthethird - 09-06-2023

Tested with RPCS3 0.0.29-15606-93ac75cd Alpha, both with libvdec.sprx set to LLE and without. Seeing a black screen at 30fps when launching, does not show title screen or play any audio.