Resident Evil 6 Demo [NPUB90864] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Resident Evil 6 Demo [NPUB90864] (/showthread.php?tid=180523) |
RE: Resident Evil 6 Demo [NPUB90864] - notq - 03-08-2017 rpcs3-v0.0.1-2017-03-07-b64f1ca3_win64 Write color buffers - ON RE: Resident Evil 6 Demo [NPUB90864] - notq - 03-10-2017 rpcs3-v0.0.1-2017-03-09-c07bae45 Now it's go ingame (ingame intro) with very glitches but freezes after a while. F {rsx::thread} class gl::glsl::link_exception thrown: linkage failed: 'Fragment info ------------- 0(150) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)" 0(169) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)" 0(187) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)" 0(195) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)" 0(196) : error C1115: unable to find compatible overloaded function "textureGrad(sampler2D, vec3, float, float)" (0) : error C2003: incompatible options for link Log is missing due to accumulating with other previously tested games, thanks for ignoring my request http://www.emunewz.net/forum/showthread.php?tid=179903 Can't reproduce, random hang after start game in menu F {PPU[0x1000000] Thread (main_thread) [0x01071810]} struct vm::access_violation thrown: Access violation reading address 0xd0150004 RE: Resident Evil 6 Demo [NPUB90864] - notq - 11-24-2017 rpcs3-v0.0.4-2017-11-23-7d3a5288_win64 CPU Settings PPU Interpreter (fast) SPU Recompiler (ASMJIT) GPU Settings Render - Vulkan Use GPU Texture Scaling - Enabled Leon\Helena Episode I got "visible ingame" only once. All next tries was ingame with total blur graphics without visible characters but visible UI. It's very difficult to go further because of very dark screen. It was not crushed but stopped by me. |