RPCS3 Forums
Deadliest Catch: Sea of Chaos [BLUS30633] - Printable Version

+- RPCS3 Forums (https://forums.rpcs3.net)
+-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4)
+--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6)
+--- Thread: Deadliest Catch: Sea of Chaos [BLUS30633] (/showthread.php?tid=179974)



RE: Deadliest Catch: Sea of Chaos [BLUS30633] - Kilowog01 - 03-02-2017

rpcs3-v0.0.1-2017-03-02-bd821ce8_win64

Load libraries:
- libac3dec.prx
- libac3dec2.prx
- libadec.prx
- libat3dec.prx
- libatrac3plus.prx
- libatxdec.sprx
- libdmux.prx
- libdmuxpamf.prx
- libfiber.prx
- libfont.prx
- libfontFT.prx
- libfreetype.prx
- libfreetypeTT.prx
- libfs.prx
- libl10n.prx
- libmvcdec.prx
- libpamf.prx
- libresc.prx
- librtc.prx
- libsail.prx
- libsail_avi.prx
- libsjvtd.prx
- libsmvd2.prx
- libsmvd4.prx
- libspurs_jq.prx
- libsre.prx
- libsync2.prx

PPU Decoder: Interpreter (fast)
PPU Threads: 2
SPU Decoder: Recompiler (ASMJIT)


Quote:F {PPU[0x1000000] Thread (main_thread) [0x000f0d50]} struct vm::access_violation thrown: Access violation reading address 0x1ffffffc



RE: Deadliest Catch: Sea of Chaos [BLUS30633] - Ani - 03-07-2017

What happens if libgem is loaded here?



RE: Deadliest Catch: Sea of Chaos [BLUS30633] - Kilowog01 - 03-08-2017

(03-07-2017, 04:41 PM)Annie Wrote: What happens if libgem is loaded here?
Nothing :/



RE: Deadliest Catch: Sea of Chaos [BLUS30633] - Kilowog01 - 07-22-2017

Someone move the thread to intro pls

PPU Decoder: Recompiler (LLVM)
SPU Decoder: Recompiler (ASMJIT)
Renderer: OpenGL
Resolution: 1280x720



RE: Deadliest Catch: Sea of Chaos [BLUS30633] - Kilowog01 - 04-10-2018

rpcs3-v0.0.5-6649-7303f04b_win64
Please change the game status to ingame. I'd say it's close to being playable. OpenGL working better than Vulkan.