Deadliest Catch: Sea of Chaos [BLUS30633] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: Deadliest Catch: Sea of Chaos [BLUS30633] (/showthread.php?tid=179974) |
RE: Deadliest Catch: Sea of Chaos [BLUS30633] - Kilowog01 - 03-02-2017 rpcs3-v0.0.1-2017-03-02-bd821ce8_win64 Load libraries: - libac3dec.prx - libac3dec2.prx - libadec.prx - libat3dec.prx - libatrac3plus.prx - libatxdec.sprx - libdmux.prx - libdmuxpamf.prx - libfiber.prx - libfont.prx - libfontFT.prx - libfreetype.prx - libfreetypeTT.prx - libfs.prx - libl10n.prx - libmvcdec.prx - libpamf.prx - libresc.prx - librtc.prx - libsail.prx - libsail_avi.prx - libsjvtd.prx - libsmvd2.prx - libsmvd4.prx - libspurs_jq.prx - libsre.prx - libsync2.prx PPU Decoder: Interpreter (fast) PPU Threads: 2 SPU Decoder: Recompiler (ASMJIT) Quote:F {PPU[0x1000000] Thread (main_thread) [0x000f0d50]} struct vm::access_violation thrown: Access violation reading address 0x1ffffffc RE: Deadliest Catch: Sea of Chaos [BLUS30633] - Ani - 03-07-2017 What happens if libgem is loaded here? RE: Deadliest Catch: Sea of Chaos [BLUS30633] - Kilowog01 - 03-08-2017 (03-07-2017, 04:41 PM)Annie Wrote: What happens if libgem is loaded here?Nothing :/ RE: Deadliest Catch: Sea of Chaos [BLUS30633] - Kilowog01 - 07-22-2017 Someone move the thread to intro pls PPU Decoder: Recompiler (LLVM) SPU Decoder: Recompiler (ASMJIT) Renderer: OpenGL Resolution: 1280x720 RE: Deadliest Catch: Sea of Chaos [BLUS30633] - Kilowog01 - 04-10-2018 rpcs3-v0.0.5-6649-7303f04b_win64 Please change the game status to ingame. I'd say it's close to being playable. OpenGL working better than Vulkan. |