inFamous 2 [NPUA80638] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Ingame (https://forums.rpcs3.net/forumdisplay.php?fid=6) +--- Thread: inFamous 2 [NPUA80638] (/showthread.php?tid=179864) |
RE: inFamous 2 [NPUA80638] - Kilowog01 - 03-01-2017 Load libraries: - libac3dec.prx - libac3dec2.prx - libadec.prx - libat3dec.prx - libatrac3plus.prx - libatxdec.sprx - libdmux.prx - libdmuxpamf.prx - libfiber.prx - libfont.prx - libfontFT.prx - libfreetype.prx - libfreetypeTT.prx - libfs.prx - libl10n.prx - libmvcdec.prx - libpamf.prx - libresc.prx - librtc.prx - libsail.prx - libsail_avi.prx - libsjvtd.prx - libsmvd2.prx - libsmvd4.prx - libspurs_jq.prx - libsre.prx - libsync2.prx PPU Decoder: Interpreter (fast) PPU Threads: 2 SPU Decoder: Recompiler (ASMJIT) white screen without fps RE: inFamous 2 [NPUA80638] - money123451 - 09-07-2017 Build 0.0.3-3-7c897d5 now is loadable. RE: inFamous 2 [NPUA80638] - money123451 - 12-02-2017 Build 0.0.4-6195-3fbc960c Goes ingame with opengl and SPU fast at a few fps with visual issues are all over the place but unlike all the other infamous games the games controls work why I don't know and don't care still unplayable and rare to have it not crash in the intros revisit once visuals in infamous Festival of bloods are fixed since it looks mostly the same with visual issues. RE: inFamous 2 [NPUA80638] - Talkashie - 12-02-2017 Moving to ingame. RE: inFamous 2 [NPUA80638] - tricui11 - 12-28-2017 RPCS3 v0.0.4-6277-e768bdc8 Alpha SPU Interpreter (Fast) 4-5 FPS no matter OGL or Vulkan OGL Vulkan when i switch rpcs3 to Vulkan MSI afterburner monitoring not works. but when rpcs3 switch in OGL it's fine . does anybody knows how to fix it? RE: inFamous 2 [NPUA80638] - Hellfix - 09-14-2019 Currently as of 0.0.7-8709-b70c08a2 alpha (and maybe before) it gets ingame and is slightly playable, mostly bounces between 11-18 fps. EDIT: 0.0.11-10665-af1ceb11 Alpha currently cant finish first bomb scare mission. RE: inFamous 2 [NPUA80638] - CaptainFrostty - 04-12-2024 Currently as of 0.0.31-16306-622894a, game is playable. face generation can be a little iffy and also sometimes enemies can have issues generating but nothing very major so far. Going through the game you can get passed the UGC stuff without having issues. Will post screenshots. Small Edit: Resolution Scale is forced to 1920x1080, Shader Quality is Set to Ultra, Anisotropic Filter is set to 16x. These could all be on my end but results can differ on machine without these settings and only using default settings. |