Monsters vs. Aliens [BLES00490] - Printable Version +- RPCS3 Forums (https://forums.rpcs3.net) +-- Forum: PS3 Commercial Games (https://forums.rpcs3.net/forumdisplay.php?fid=4) +--- Forum: Playable (https://forums.rpcs3.net/forumdisplay.php?fid=5) +--- Thread: Monsters vs. Aliens [BLES00490] (/showthread.php?tid=179826) |
RE: Monsters vs. Aliens [BLES00490] - GrantKane - 03-01-2017 RPCS3 v0.0.1-3-01ef9ec Pre-Alpha Quote:·F 0:00:07.839942 {PPU[0x1000000] Thread (main_thread) [0x00479420]} struct vm::access_violation thrown: Access violation writing address 0x10 RE: Monsters vs. Aliens [BLES00490] - ssshadow - 03-01-2017 Maybe manually decrypt /PS3_GAME/USRDIR/Data/GameLogic.sprx Tools -> Decrypt sprx. The file GameLogic.prx will be created. Delete the .sprx and rename the .prx back to .sprx. RE: Monsters vs. Aliens [BLES00490] - GrantKane - 03-01-2017 Same result. Quote:·F 0:00:07.312356 {PPU[0x1000000] Thread (main_thread) [0x00479420]} struct vm::access_violation thrown: Access violation writing address 0x10 **log attachment removed by moderator due to piracy references** RE: Monsters vs. Aliens [BLES00490] - digitaldude - 09-16-2017 rpcs3-v0.0.3-2017-09-14-6a54b392_win64 Intro. RE: Monsters vs. Aliens [BLES00490] - GrantKane - 01-13-2018 RPCS3 v0.0.4-6305-51a2b43d8 Alpha | HEAD Ingame (maybe even playable). RE: Monsters vs. Aliens [BLES00490] - digitaldude - 04-03-2020 RPCS3 v0.0.9-10088-72c0aed4 Playable but have driver wake up delay set to 200. |