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Monsters vs. Aliens [BLES00490] - Printable Version

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+--- Thread: Monsters vs. Aliens [BLES00490] (/showthread.php?tid=179826)



RE: Monsters vs. Aliens [BLES00490] - GrantKane - 03-01-2017

RPCS3 v0.0.1-3-01ef9ec Pre-Alpha
Quote:·F 0:00:07.839942 {PPU[0x1000000] Thread (main_thread) [0x00479420]} struct vm::access_violation thrown: Access violation writing address 0x10



RE: Monsters vs. Aliens [BLES00490] - ssshadow - 03-01-2017

Maybe manually decrypt /PS3_GAME/USRDIR/Data/GameLogic.sprx

Tools -> Decrypt sprx.

The file GameLogic.prx will be created. Delete the .sprx and rename the .prx back to .sprx.



RE: Monsters vs. Aliens [BLES00490] - GrantKane - 03-01-2017

Same result.
Quote:·F 0:00:07.312356 {PPU[0x1000000] Thread (main_thread) [0x00479420]} struct vm::access_violation thrown: Access violation writing address 0x10

**log attachment removed by moderator due to piracy references**



RE: Monsters vs. Aliens [BLES00490] - digitaldude - 09-16-2017

rpcs3-v0.0.3-2017-09-14-6a54b392_win64

Intro.


RE: Monsters vs. Aliens [BLES00490] - GrantKane - 01-13-2018

RPCS3 v0.0.4-6305-51a2b43d8 Alpha | HEAD
Ingame (maybe even playable).
[Image: VPl5qMw.jpg]
[Image: Mfg0TlE.jpg]


RE: Monsters vs. Aliens [BLES00490] - digitaldude - 04-03-2020

RPCS3 v0.0.9-10088-72c0aed4

Playable but have driver wake up delay set to 200.